Search found 14 matches
- Mon Sep 19, 2005 5:24 am
- Forum: General Support and Discussion
- Topic: How to set up Mining Regions???
- Replies: 2
- Views: 416
How to set up Mining Regions???
OK, i understand how to create a region, but how do yuo create a mining region? I realise it can be set up in regions.dfn and I know the x1,y1 and x2, y2 of the region i want to set up for mining but what is the actual script for it??? What also is the formula for snow or rain, I have set it up in w...
- Mon Sep 19, 2005 4:47 am
- Forum: General Support and Discussion
- Topic: Missing Monsters...?
- Replies: 2
- Views: 523
I can't be sure what these creatures were called in UO and some of these may be wrong (i.e. they may already exist in uox3 but I havent noticed) but here is the list of creatures I have found that don't seem to be in the UOX3 'add NPC menus. I will put the body type number in front of each named cre...
- Sun Sep 18, 2005 11:48 pm
- Forum: General Support and Discussion
- Topic: Missing Monsters...?
- Replies: 2
- Views: 523
Missing Monsters...?
After browsing the available NPC's I see there are probably up to 50 monsters from Ultima Online missing...while using 'tweak and entering numbers into the body type I have found the missing monsters but they do not have a 0x???? number ID for them, so if I wanted to enable these monsters by adding ...
- Sat Sep 10, 2005 7:44 am
- Forum: General Support and Discussion
- Topic: QUESTS!!!
- Replies: 7
- Views: 897
QUESTS!!!
OK, I have a pretty good world set up but without quests its going to get old. How do you make quests for players? For example I want the player to get the quest from person A to go to location B, kill monster C, get item D from its corpse and return item D to NPC A for a reward E.
- Sat Sep 10, 2005 7:40 am
- Forum: General Support and Discussion
- Topic: Community made spawn.dfn to populate the UOX3 World
- Replies: 68
- Views: 42996
I found an alternative solution to my problem. I just copied my .bmp image of my map that I am using for my world, when I want to create a spawn region I open PAINT and use the box tool to put a square around the area where I want my monsters. Then when you place the pointer over the upper left hand...
- Thu Sep 08, 2005 10:19 am
- Forum: General Support and Discussion
- Topic: How to make NPC trainers/also how to fix bandages to work
- Replies: 1
- Views: 309
How to make NPC trainers/also how to fix bandages to work
I have seen how to enable npc training in the configuration file but there is no option included in the npc menu nor does saying thins like 'train healing' or 'learn healing' or 'teach healing' work. How do you fix all this stuff? also bandages do not heal! How to fix this? Also how to enable the NP...
- Thu Sep 08, 2005 6:36 am
- Forum: General Support and Discussion
- Topic: Community made spawn.dfn to populate the UOX3 World
- Replies: 68
- Views: 42996
- Mon Sep 05, 2005 6:02 pm
- Forum: The Bug Archive
- Topic: [FIXED] custom spawn objects don't work
- Replies: 3
- Views: 471
- Sun Sep 04, 2005 10:58 pm
- Forum: General Support and Discussion
- Topic: How do you build a world from scratch?
- Replies: 10
- Views: 1100
- Sun Sep 04, 2005 10:52 pm
- Forum: General Support and Discussion
- Topic: How do you build a world from scratch?
- Replies: 10
- Views: 1100
It just says UOX configuration settings about 4kb. If this is the uox.ini than i have changed the directory path to read from the files where my map0.mul and staidx.mul and statics.mul are kept...like this, DATADIRECTORY=C:/Program FIles/RavenWorld/ THe name of my shard is 'Raven World' and the file...
- Sun Sep 04, 2005 8:51 am
- Forum: General Support and Discussion
- Topic: How do you build a world from scratch?
- Replies: 10
- Views: 1100
also i do not see a uox.ini file in with my uox folders, but if you mean alter the configuration and path to the map files...i did that. The map I am trying to convert was made by Darkshard...the Thanimar 100% complete map...maybe there are bugs in this map design. Dragon seemed to convert it just f...
- Sun Sep 04, 2005 8:47 am
- Forum: General Support and Discussion
- Topic: How do you build a world from scratch?
- Replies: 10
- Views: 1100
How do you alter the client so that it reads the new map? I tried putting the files directly into UO gateway and although everything looked differant i still could not move, i used dragon to convert a .bmp (the .bmp uses the necessary color chart) and used dragonsp to freeze the statics and staidx.....
- Sun Sep 04, 2005 3:55 am
- Forum: The Bug Archive
- Topic: [FIXED] custom spawn objects don't work
- Replies: 3
- Views: 471
[FIXED] custom spawn objects don't work
the problem seems to be in UOX3 can not find npcs by their id# for example i wanted to create a custom spawner to spawn pixies only and this is the method i used... 'add spawner 0x0dde 'set spawnsection 0x25b6 (also tried 'set spawnsection # 0x25b6) 'set mininterval 10 'set mininterval 30 'set type ...
- Fri Sep 02, 2005 6:44 pm
- Forum: General Support and Discussion
- Topic: How do you build a world from scratch?
- Replies: 10
- Views: 1100
It's not that simple, I tried Dragon and WorldForge and neither of them can alter the Brittania map in any way shape or form other than causing UOX3 not to work. If you try and replace the map, everything will still look the same and you wont be able to move your GM and UOX3 will say your not in a v...