Search found 14 matches

by Frozulot
Mon Sep 19, 2005 5:24 am
Forum: General Support and Discussion
Topic: How to set up Mining Regions???
Replies: 2
Views: 416

How to set up Mining Regions???

OK, i understand how to create a region, but how do yuo create a mining region? I realise it can be set up in regions.dfn and I know the x1,y1 and x2, y2 of the region i want to set up for mining but what is the actual script for it??? What also is the formula for snow or rain, I have set it up in w...
by Frozulot
Mon Sep 19, 2005 4:47 am
Forum: General Support and Discussion
Topic: Missing Monsters...?
Replies: 2
Views: 523

I can't be sure what these creatures were called in UO and some of these may be wrong (i.e. they may already exist in uox3 but I havent noticed) but here is the list of creatures I have found that don't seem to be in the UOX3 'add NPC menus. I will put the body type number in front of each named cre...
by Frozulot
Sun Sep 18, 2005 11:48 pm
Forum: General Support and Discussion
Topic: Missing Monsters...?
Replies: 2
Views: 523

Missing Monsters...?

After browsing the available NPC's I see there are probably up to 50 monsters from Ultima Online missing...while using 'tweak and entering numbers into the body type I have found the missing monsters but they do not have a 0x???? number ID for them, so if I wanted to enable these monsters by adding ...
by Frozulot
Sat Sep 10, 2005 7:44 am
Forum: General Support and Discussion
Topic: QUESTS!!!
Replies: 7
Views: 897

QUESTS!!!

OK, I have a pretty good world set up but without quests its going to get old. How do you make quests for players? For example I want the player to get the quest from person A to go to location B, kill monster C, get item D from its corpse and return item D to NPC A for a reward E.
by Frozulot
Sat Sep 10, 2005 7:40 am
Forum: General Support and Discussion
Topic: Community made spawn.dfn to populate the UOX3 World
Replies: 68
Views: 42996

I found an alternative solution to my problem. I just copied my .bmp image of my map that I am using for my world, when I want to create a spawn region I open PAINT and use the box tool to put a square around the area where I want my monsters. Then when you place the pointer over the upper left hand...
by Frozulot
Thu Sep 08, 2005 10:19 am
Forum: General Support and Discussion
Topic: How to make NPC trainers/also how to fix bandages to work
Replies: 1
Views: 309

How to make NPC trainers/also how to fix bandages to work

I have seen how to enable npc training in the configuration file but there is no option included in the npc menu nor does saying thins like 'train healing' or 'learn healing' or 'teach healing' work. How do you fix all this stuff? also bandages do not heal! How to fix this? Also how to enable the NP...
by Frozulot
Thu Sep 08, 2005 6:36 am
Forum: General Support and Discussion
Topic: Community made spawn.dfn to populate the UOX3 World
Replies: 68
Views: 42996

might be important to note here that mspawnf will not load map1-1.bmp even if you did have it and put it in the mspawnf folder. :cry:
by Frozulot
Mon Sep 05, 2005 6:02 pm
Forum: The Bug Archive
Topic: [FIXED] custom spawn objects don't work
Replies: 3
Views: 471

Thanks Xuri, i'll try it that way. To solve my problem I went into the spawn.dfn and just scripted it there.
by Frozulot
Sun Sep 04, 2005 10:58 pm
Forum: General Support and Discussion
Topic: How do you build a world from scratch?
Replies: 10
Views: 1100

OH and btw Xuri I really did find your shard set up tutorial very useful and helpful, without it I would never even have figured out how to get UOX3 to work. Great work. I just can't get your worldbuilder to work for some reson, that could easily be on my newb status lol.
by Frozulot
Sun Sep 04, 2005 10:52 pm
Forum: General Support and Discussion
Topic: How do you build a world from scratch?
Replies: 10
Views: 1100

It just says UOX configuration settings about 4kb. If this is the uox.ini than i have changed the directory path to read from the files where my map0.mul and staidx.mul and statics.mul are kept...like this, DATADIRECTORY=C:/Program FIles/RavenWorld/ THe name of my shard is 'Raven World' and the file...
by Frozulot
Sun Sep 04, 2005 8:51 am
Forum: General Support and Discussion
Topic: How do you build a world from scratch?
Replies: 10
Views: 1100

also i do not see a uox.ini file in with my uox folders, but if you mean alter the configuration and path to the map files...i did that. The map I am trying to convert was made by Darkshard...the Thanimar 100% complete map...maybe there are bugs in this map design. Dragon seemed to convert it just f...
by Frozulot
Sun Sep 04, 2005 8:47 am
Forum: General Support and Discussion
Topic: How do you build a world from scratch?
Replies: 10
Views: 1100

How do you alter the client so that it reads the new map? I tried putting the files directly into UO gateway and although everything looked differant i still could not move, i used dragon to convert a .bmp (the .bmp uses the necessary color chart) and used dragonsp to freeze the statics and staidx.....
by Frozulot
Sun Sep 04, 2005 3:55 am
Forum: The Bug Archive
Topic: [FIXED] custom spawn objects don't work
Replies: 3
Views: 471

[FIXED] custom spawn objects don't work

the problem seems to be in UOX3 can not find npcs by their id# for example i wanted to create a custom spawner to spawn pixies only and this is the method i used... 'add spawner 0x0dde 'set spawnsection 0x25b6 (also tried 'set spawnsection # 0x25b6) 'set mininterval 10 'set mininterval 30 'set type ...
by Frozulot
Fri Sep 02, 2005 6:44 pm
Forum: General Support and Discussion
Topic: How do you build a world from scratch?
Replies: 10
Views: 1100

It's not that simple, I tried Dragon and WorldForge and neither of them can alter the Brittania map in any way shape or form other than causing UOX3 not to work. If you try and replace the map, everything will still look the same and you wont be able to move your GM and UOX3 will say your not in a v...