Is it possible to ...

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Osprey
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Is it possible to ...

Post by Osprey »

Add a small forge and anvil to a player house?
Add a small forge in the wilderness near a cave? (I have tried but it always ends up in my GMs backpack and can't be picked up).
Or are they hard coded as I couldn't find them in the item lists or house add-ons. I also tried using Worldbuilder but they showed as "Not in use" (or some such).
stranf
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Post by stranf »

when it is in the pack:

'set movable 2 (or 0 can't remember)
'set decayable 0 (this prevents the anvil from decaying

Then drag the anvil out of your pack and put it where you want it

'set movable 0 (or back to 2 if you used 0 the first time, it's one or the other)

Or I believe if you set 'allmove or 'allmove 1 or something like that then GMs can always move everything, but Xuri or someone will have to verify. It's been too long (since I always have it "on"), and I'm not on my server PC to look it up.

Good luck and happy building.
Osprey
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Post by Osprey »

Thanks for that - I'm having a ball despite starting all over again! :)
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Xuri
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Post by Xuri »

The 'ALLMOVE ON/OFF command should be per character who uses it, so it's doesn't affect anything globally.
-= Ho Eyo He Hum =-
Osprey
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Post by Osprey »

Using - Experimental version of UOX3.

I bought some cloth and made bandages on a char then found that I could not move them. I got my GM char to see if he could move them - no. By coincidece he had some bandages on him which also could not be movd so I tried the "'allmove ON" command - still no go. Then I used "'set movable 1" still no change. I'll try restarting the shard and post in bugs if it doesn't change.
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