Worldfile Release VI

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stranf
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Worldfile Release VI

Post by stranf »

Now that nobody seems to be posting on Uox3.org, my friends and I have completed the biggest addition to Stranf's Worldfile yet!!

(It's about time, it's been nearly a year....)

This addition includes:
--A spreadsheet (GMHelper.xls) for quick access on how to use custom scripts and their purpose

--A 5 month tested monster/weapon balance that makes combat shorter and fiercer. (still testing, but usable now)

--New Town! We added Paws to stick with Ultima IV lore.

--New hardcoded skills, such as arms lore, lockpicking, traps, trap disarming, cartography, etc...

--Ability for most skills to be quickly "checked" using the familiar d20 skill-check found in D&D. Skills are checked with a D20 + (Skill /10). So a GM cartography check on a PC with 67.5 skill would result in 1-20 + 6.75. This has proven useful to my GMs for checks that come up during a quest but are not necessarily hardcoded into UOx3.

--Dice script. Directions in GMHelper spreadsheet. Quickly heal, damage, and do dice rolls with this script. Saves my GMs quite a bit of time.

--And much much more!!
I apolagize for being so slow on the updates, but now that I have graduated from college I should have a few more available hours for a UO hobby........although it might be I'm the only one left!!!

Find the file at: viewtopic.php?t=798
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Xuri
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Post by Xuri »

Nice going, stranf! :)
-= Ho Eyo He Hum =-
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