Beginning the long journey...
Posted: Fri Nov 06, 2009 6:56 pm
Hey all, my name's Jonathon Orsi.
I have been poking around each server emulator for UO to see which has the best mix of customization, learning curve, ease-of-use, and community following it. It seems to me that UOX3 has the best overall mix so I've decided to plant my feet and begin learning. Although it is not the most active community as some have mentioned elsewhere on the forums, it looks as though the community here is very knowledgeable and helpful. Plus, everyone can write with proper grammar here which is something taken for granted on other emulator forums...
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Now that the introduction is out of the way, I have the obligatory newbie questions to ask. The best way I can think of posing these questions is to give examples of things I would like to try.
1) Gutting the Skill System
Is it possible to completely eliminate the original skill system? Would it be possible to create an entirely new system from scratch and designate the actions of the new skills? For instance, create a skill system of only one skill called Bargaining which reduces vendor pricing and nothing else.
2) Altering the Dead World
Can you alter the limit of interaction when you are dead? Allowing ghosts to equip weapons and armour, carry items, interact with objects in the world, to be able to see in colour while dead. Are these possible?
3) Long Shot Idea
This is quite the long shot, but I'd like to be proven wrong. Would there be any way to allow players to take on a temporary role of a character that isn't on their account? What I am thinking is having a set of Greek gods, and every month 10 players are chosen randomly to take on the role of these gods and are able to either aide or destroy the world. I would assume it could be an option at the character login screen if they are picked, and at the end of the month that character option would be removed and given to another.
Any information would be appreciated. I understand some of these questions/ideas might be way out of the realm of possibility with UOX, but it would give me an idea of what is within reason.
Jon Orsi

I have been poking around each server emulator for UO to see which has the best mix of customization, learning curve, ease-of-use, and community following it. It seems to me that UOX3 has the best overall mix so I've decided to plant my feet and begin learning. Although it is not the most active community as some have mentioned elsewhere on the forums, it looks as though the community here is very knowledgeable and helpful. Plus, everyone can write with proper grammar here which is something taken for granted on other emulator forums...
Now that the introduction is out of the way, I have the obligatory newbie questions to ask. The best way I can think of posing these questions is to give examples of things I would like to try.
1) Gutting the Skill System
Is it possible to completely eliminate the original skill system? Would it be possible to create an entirely new system from scratch and designate the actions of the new skills? For instance, create a skill system of only one skill called Bargaining which reduces vendor pricing and nothing else.
2) Altering the Dead World
Can you alter the limit of interaction when you are dead? Allowing ghosts to equip weapons and armour, carry items, interact with objects in the world, to be able to see in colour while dead. Are these possible?
3) Long Shot Idea
This is quite the long shot, but I'd like to be proven wrong. Would there be any way to allow players to take on a temporary role of a character that isn't on their account? What I am thinking is having a set of Greek gods, and every month 10 players are chosen randomly to take on the role of these gods and are able to either aide or destroy the world. I would assume it could be an option at the character login screen if they are picked, and at the end of the month that character option would be removed and given to another.
Any information would be appreciated. I understand some of these questions/ideas might be way out of the realm of possibility with UOX, but it would give me an idea of what is within reason.
Jon Orsi