NPC Spawns w/ < Full Health

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LeoX9
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NPC Spawns w/ < Full Health

Post by LeoX9 »

I'm having a problem with one of my 'boss' monsters that I can't seem to fix. He spawns with only about 400 of his desired 2000 HP..... Than has to regenerate it to reach full.... Here is my DFN Code for it:

Code: Select all

[karthus]
{
NAME=Karthus
TITLE=the Dark Father
ID=0x0137
DIRECTION=E
BACKPACK
RACE=11
GOLD=1600 2000
STR=250
DEX=100
INT=500
LOOT=highlevelscrolls
LOOT=highlevelscrolls
LOOT=rank2questitemfull
LOOT=highlevelmagicweapons
LOOT=highlevelmagicweapons
HPMAX=2000
KARMA=-25000
FAME=25000
MAGICRESISTANCE=1200
TACTICS=1000
WRESTLING=1200
MAGERY=1000
EVALUATINGINTEL=1000
MEDITATION=1200
SPATTACK=8
SPADELAY=1
DAMAGE=56 71
DEF=20
NPCAI=2
NPCWANDER=0
FX1=-1
FY1=-1
FZ1=-1
FX2=10
RUNS
FLAG=EVIL
}
Is there something I can change to fix this?
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Xuri
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Post by Xuri »

HPMAX only defines the maximum amount of hitpoints a character may have. If there is no HP tag to specifically set the HP of the character, the starting HP will be based on the character's STR attribute.

Try adding a line saying HP=2000 as well, see if that helps.
-= Ho Eyo He Hum =-
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