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Changelog for the next UOX3 version (post v0.99.2b)
Posted: Sat Nov 03, 2012 6:21 pm
by Xuri
Latest stable UOX3 release version:
UOX3 v0.99.2b (
Changelog)
This thread is for CVS changelog updates for the
next UOX3 version, the source for which is always available on the CVS. Experimental builds based on these changes are also made available from time to time, check
this thread for details.
Re: Changelog for the next UOX3 version
Posted: Thu Nov 15, 2012 2:06 am
by Xuri
(Available as
experimental build download)
Code: Select all
14/11/2012 - Xuri (0.99.2b+)
Fixed issue where DISPLAYDAMAGENUMBERS and ATTACKSPEEDFROMSTAMINA settings in UOX.INI were overwriting the DISPLAYHITMSG setting instead of their own respective settings
Fixed a server crash in CMulHandler::CheckStaticFlag() which could crash the server when using a client-version below 7.0.9.0
Fixed a potential server crash in cSkills::FishTarget(), which would possibly crash the server when using a client-version below 7.0.9.0
Re: Changelog for the next UOX3 version
Posted: Sun Nov 10, 2013 1:56 am
by Xuri
Code: Select all
10/11/2013 - Xuri (0.99.2c)
Fixed some issues in CHandleCombat::CastSpell() and level1targ.js that stopped NPCs from casting Heal on themselves
Added new UOX.INI settings to make hardcoded damage to armor and weapons in combat more customizable:
WEAPONDAMAGECHANCE=17 // Chance of weapons taking damage when attacking
WEAPONDAMAGEMIN=0 // Minimum amount of damage a weapon takes if damaged in combat
WEAPONDAMAGEMAX=1 // Maximum amount of damage a weapon takes if damaged in combat
ARMORDAMAGECHANCE=25 // Chance of armor taking damage when defending
ARMORDAMAGEMIN=0 // Minimum amount of damage armor can take if damaged in combat
ARMORDAMAGEMAX=1 // Maximum amount of damage armor can take if damaged in combat
Added new UOX.INI settings for adjusting combat-speed on a global scale:
GLOBALATTACKSPEED=1 // for adjusting speed of melee and ranged attacks globally for all chars
NPCSPELLCASTSPEED=1 // for adjusting the overall speed of spellcasts for NPCs (base spellcast speed determined by SPADELAY tag in NPC dfns)
Increased the chance of NPCs attempting to cast spells instead of doing regular attacks in combat-rounds
(Available as experimental build, check
this thread for details.)
Re: Changelog for the next UOX3 version
Posted: Sat Sep 12, 2015 5:23 pm
by Xuri
Code: Select all
12/09/2015 - Xuri
Added new UOX.INI setting for defining the amount of stamina lost when using the fishing skill
FISHINGSTAMINALOSS=2 // The amount of stamina lost when using the fishing skill

I hope it works... don't have a copy of visual studio installed at the moment, so can't compile

Re: Changelog for the next UOX3 version
Posted: Sun Sep 09, 2018 4:29 pm
by Xuri
Code: Select all
07/09/2018 - Xuri
Fixed tooltips on containers not updating when adding/removing items
Re: Changelog for the next UOX3 version
Posted: Wed Sep 12, 2018 4:59 pm
by Xuri
Code: Select all
12/09/2018 - Xuri
Fixed a server crash when start locations in uox.ini is empty; defaults to hardcoded location (Sweet Dreams Inn, Britain) if no start locations found