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Experimental UOX3 builds from GitHub: N/A

Posted: Fri Feb 17, 2006 4:53 pm
by Grimson
Disclaimer:
The builds posted here are directly from GitHub, they are highly experimental and there is a good possibility that they mess up your worldfiles! So backup your UOX3 data before running an experimental build!

Current experimental build version: N/A - stable release is newer, no experimental build available.
NOTE: Before downloading an experimental build, be sure to check the Downloads-page if there's a newer stable version available!

Posted: Tue Sep 05, 2006 4:01 am
by stranf
Hey Grimson,

If you have time, I'd like to grab another update. I've been busy the past few weeks, and missed the 3.7e download, apprently it's expired (as has my wordlfile I've been informed, so I'm going to have to upload an update as well)

If you could post another build at your convienence it'd be appreciated.

Thanks!

Posted: Thu Sep 21, 2006 2:57 pm
by Grimson
I'll upload a new build as soon as my System is completely running again, as I had to rebuild it due to a nice thunderstorm frying my PSU and Harddrive (the rest survived for some strange reason).

Posted: Thu Sep 21, 2006 3:19 pm
by Maarc
Jeez ... that's some bad, bad luck man, that sucks ... hope it didn't cost you too much!

Posted: Thu Sep 21, 2006 3:27 pm
by Grimson
Maarc wrote:Jeez ... that's some bad, bad luck man, that sucks ... hope it didn't cost you too much!
My insurance paid for the hardware, it just took some time to convince them.
Well, at least it gave me an opportunity to migrate to the x64 version of XP ;).

Posted: Thu Sep 21, 2006 3:35 pm
by Maarc
Ahhhh, always a silver lining, good to see

Posted: Wed Sep 27, 2006 10:28 pm
by Grimson
Finally a new build is available, have fun :).

Posted: Thu Sep 28, 2006 1:38 pm
by Grimson
I plan to upload the next CVS build using 7zip instead of normal zip compression, because that nearly halfes the file size. Any objections?

Posted: Mon Oct 02, 2006 4:48 pm
by stranf
as long as the software requried to decompress it is free, I'm all for it.

:)

and it looks like it is, so I'd say go for it.

Posted: Sun Feb 18, 2007 8:37 pm
by Saint
7zip doesn't support linux.

Posted: Sun Feb 18, 2007 8:54 pm
by Grimson
Saint wrote:7zip doesn't support linux.
The experimental builds are for windows only, so it doesn't need linux support.

For the DFNs and sources you have to do a cvs checkout and build UOX3 yourself. I can't do any linux builds for the time beeing.

Posted: Mon Mar 05, 2007 2:49 am
by Saint
Grimson wrote:
Saint wrote:7zip doesn't support linux.
The experimental builds are for windows only, so it doesn't need linux support.

For the DFNs and sources you have to do a cvs checkout and build UOX3 yourself. I can't do any linux builds for the time beeing.
Wait what? I've been running the experimental build on Linux and have had some problems with getting it to find file associations for the js engine, does this mean this could be the source of those problems?

Posted: Mon Mar 05, 2007 3:30 am
by giwo
I believe he means the executable distributions. I'm assuming Grimson is in the same situation I am and doesn't have (or at least doesn't compile UOX3 for) *nix.

The experimental builds are actually the best choice for any user, imho. They are only experimental because we could introduce some big issue and then fix it before we make a major release. But anyone who has been around UOX3 for a while knows we are just as likely to sneak one of those massive issues in a full release as we are an experimental build. :)

Posted: Mon Mar 05, 2007 8:09 am
by Saint
Ah ok.

Posted: Mon Mar 05, 2007 7:30 pm
by Grimson
giwo wrote:I believe he means the executable distributions. I'm assuming Grimson is in the same situation I am and doesn't have (or at least doesn't compile UOX3 for) *nix.
Yepp, but once a vista compatible version of the VMWare player get's available I'm going to try and set up a linux build environment. Though I'm not used to linux programming, so don't expect any miracles.

Posted: Wed Mar 07, 2007 3:44 am
by Cavalier
I can post Linux executables built from CVS if you want. I compile against -march i686 for UOX and glibc 2.5, so you will want to be running on a P2 or newer and also be running glibc 2.5.

In fact, I could just tar up a full release, it would be interesting if it solved your file problems.

Is it just Vista?

Posted: Tue Jul 17, 2007 6:13 am
by neynadia
Under Vista:

Using the experimental UOX3 causes the Razor client to not be scaleable anymore??

Well that is what is happening for me. Personally i prefer the scaleablity of the UO client.

I think it may boil down to the way it grabs the mouse cursur, as there are other little glitches. Should I try running UOX (experimental) or Razor in Windows XP compatable mode maybe?

There we go, the fix was to run both UOX3 and Razor in XP compatiblity.

Re: Experimental UOX3 builds from CVS: 0.98-3.7q-experimenta

Posted: Thu Nov 01, 2007 11:06 pm
by pphoenixx
Grimson wrote:Disclaimer:
The builds postet here are directly from the CVS, they are highly experimental and there is a good posibility that they mess up your worldfiles! So backup your UOX3 data before running an experimental build!

Current experimental build version: 0.98-3.7q-experimental6

Download


I want to download this experimental, but I don't know what to extract it with... Anyone?

Posted: Thu Nov 01, 2007 11:45 pm
by stranf
You need something that extracts .7z files.

I'm not sure what program I use, but it is a free or trial-based program. Just do a google search for "7z program" and you should get something.

Posted: Fri Nov 02, 2007 12:19 am
by pphoenixx
I tried using 7zip.
When I download the file, it doesn't come up in a zip file.
It says All in one.7z
but it's not a zip.
I don't know how to install it...