Yay, the official release of WorldBuilder 0.23 is here. Only 6 1/2 years after the previous release. *pats self on back*
This version doesn't differ much from the preview version I posted...uh...more than two years ago, other than some very small fixes which makes it work (somewhat) in Vista, and a new and improved installer which should now hopefully include all the necessary files to run this ol'e thing.
I suspect that some part of it will cease to work with the most recent client versions (automatic retrieval of coordinates, for one thing - at least according to various stuff I've read) but it seems to work fine in 5.0.8.4
(For those of you who have no idea what WorldBuilder is, it's a combined ingame worldbuilding utility (constructing houses, decorating your world, etc) and GM Tool (similar to CGMT/ShardAce of old, easy access to most commands and many features of UOX3). Also check out the JavaScript edition of WB!)
NOTE: To enable WB to send commands to the client in Windows 7, you might have to run WB in XP-compability mode.
The changelog:
v0.23b:
Code: Select all
-FIXED: Male human spawn-entries were using incorrect namesCode: Select all
-ADDED: New sections in the "Nature" Menu:
- Coastlines:
Will let you add the various coastline water/plant-tiles quickly either by
point & click, single item or by coordinates.
- Caves:
For all cave-related items such as cavefloors, walls, stalgamites etc.
-ADDED: AutoGet-Coordinate-Buttons added to the Wipe-menu.
-ADDED: Movable added to Areacommands Menu(0.9x only).
-ADDED; NPCs Spawning moved to the now better-organized NPC Tab (NPC spawning for both UOX3 0.70.x and 0.9x)
-ADDED: Forest menu now lets you choose Solid as amount of items to add - will fill up every tile.
-ADDED: A second type of cedar-tree, apple tree, pear tree and peach tree - as well as new SE trees. :P
-ADDED: 11 new slanted roof-types
-ADDED: Standard lantern and SE's paper-lanterns to Other -> Items -> Lightsources.
-ADDED: Anvil and small forge to Other -> Items -> Other 1
-ADDED: Table with tablecloth to Other -> Items -> Tables
-ADDED: +/- buttons to increase/decrease the values in Item Positioning menu.
-ADDED: Support for UOX3 0.9x's Repeating Commands-script in Items-menu, Stairs-menu, Caves-menu
-ADDED: Several buttons to GM Commands for reloading various UOX3-scripts.
-ADDED: 12 Customizable (can be saved) buttons to GM Commands for sending text to the UO client.
-ADDED: A way to set skillvalues from the Character Edit-menu in GM Commands.
-ADDED: WB can now startup any version of UOX, including Lonewolf
-ADDED: WB can now startup UOGateway or no-encryption clients
-ADDED: A missing wooden sign to the Items-menu
-ADDED: All templates now reside in a sub-folder, avoiding clutter in the root WB folder
-ADDED: New setup program, complete with uninstall feature that also removes any registry keys made while using WB
-ADDED: Basic support for installation and usage on Windows Vista (might not work optimally)
-FIXED: Random placement of items from the Forest menu should no longer put two items in the exact same spot.
-FIXED: Western & Eastern edges of light wooden floor were reversed.
-FIXED: Northern part of N/S Stone Fireplace is now a proper fireplace piece, instead of part of a chimney.
-FIXED: Unoptimized house templates(like the christmas tree) should now work fine! Yay!
-FIXED: WB should now work properly with UOX3 0.98.x and above.
-FIXED: Roofs! Should now add correct roofs for any sized areas.
-FIXED: 'Streamlined' the various worldbuilding sections a bit, removing the need for many of the dialogue boxes
that popped up to inform you of options you hadn't selected yet.