I stuck the crafting info below for future reference incase anyone is making it craftable in carpentry.
Skill required: Carpentry
Minimum Skill: 94.7
Materials: 100 Boards or Logs
Materials: 2 Blue Diamonds
Materials: 2 Perfect Emeralds
Materials: 2 Fire Rubies
Now on to the dfn data. I continued the numbering where I left off with the Abbatoir. If you need to, you can change the house and house item numbers to your liking.
Put this in your house.dfn
//arcane circle
[HOUSE 45]
{
ID=0x307F
CHARX=0
CHARY=0
CHARZ=0
HOUSE_ITEM=431
HOUSE_ITEM=432
HOUSE_ITEM=433
HOUSE_ITEM=434
HOUSE_ITEM=435
HOUSE_ITEM=436
HOUSE_ITEM=437
HOUSE_ITEM=438
HOUSE_ITEM=439
}
[HOUSE ITEM 431]
{ arcane circle piece 1/9
ITEM=arcanecircle1
X=-1
Y=0
Z=0
}
[HOUSE ITEM 432]
{ arcane circle piece 2/9
ITEM=arcanecircle2
X=0
Y=-1
Z=0
}
[HOUSE ITEM 433]
{ arcane circle piece 3/9
ITEM=arcanecircle3
X=1
Y=-1
Z=0
}
[HOUSE ITEM 434]
{ arcane circle piece 4/9
ITEM=arcanecircle4
X=-1
Y=1
Z=0
}
[HOUSE ITEM 435]
{ arcane circle piece 5/9
ITEM=arcanecircle5
X=0
Y=0
Z=0
}
[HOUSE ITEM 436]
{ arcane circle piece 6/9
ITEM=arcanecircle6
X=1
Y=0
Z=0
}
[HOUSE ITEM 437]
{ arcane circle piece 7/9
ITEM=arcanecircle7
X=0
Y=1
Z=0
}
[HOUSE ITEM 438]
{ arcane circle piece 8/9
ITEM=arcanecircle8
X=1
Y=1
Z=0
}
[HOUSE ITEM 439]
{ arcane circle piece 9/9
ITEM=arcanecircle9
X=1
Y=1
Z=0
}
[HOUSE 45]
{
ID=0x307F
CHARX=0
CHARY=0
CHARZ=0
HOUSE_ITEM=431
HOUSE_ITEM=432
HOUSE_ITEM=433
HOUSE_ITEM=434
HOUSE_ITEM=435
HOUSE_ITEM=436
HOUSE_ITEM=437
HOUSE_ITEM=438
HOUSE_ITEM=439
}
[HOUSE ITEM 431]
{ arcane circle piece 1/9
ITEM=arcanecircle1
X=-1
Y=0
Z=0
}
[HOUSE ITEM 432]
{ arcane circle piece 2/9
ITEM=arcanecircle2
X=0
Y=-1
Z=0
}
[HOUSE ITEM 433]
{ arcane circle piece 3/9
ITEM=arcanecircle3
X=1
Y=-1
Z=0
}
[HOUSE ITEM 434]
{ arcane circle piece 4/9
ITEM=arcanecircle4
X=-1
Y=1
Z=0
}
[HOUSE ITEM 435]
{ arcane circle piece 5/9
ITEM=arcanecircle5
X=0
Y=0
Z=0
}
[HOUSE ITEM 436]
{ arcane circle piece 6/9
ITEM=arcanecircle6
X=1
Y=0
Z=0
}
[HOUSE ITEM 437]
{ arcane circle piece 7/9
ITEM=arcanecircle7
X=0
Y=1
Z=0
}
[HOUSE ITEM 438]
{ arcane circle piece 8/9
ITEM=arcanecircle8
X=1
Y=1
Z=0
}
[HOUSE ITEM 439]
{ arcane circle piece 9/9
ITEM=arcanecircle9
X=1
Y=1
Z=0
}
[arcanecircle1]
{ arcane circle 1/9
get=base_item
name=a arcane circle ts
id=0x3080
weight=1000
movable=2
decay=0
}
[arcanecircle2]
{ arcane circle 2/9
get=base_item
name=a arcane circle ts
id=0x3082
weight=1000
movable=2
decay=0
}
[arcanecircle3]
{ arcane circle 3/9
get=base_item
name=a arcane circle ts
id=0x3081
weight=1000
movable=2
decay=0
}
[arcanecircle4]
{ arcane circle 4/9
get=base_item
name=a arcane circle ts
id=0x307D
weight=1000
movable=2
decay=0
}
[arcanecircle5]
{ arcane circle 5/9
get=base_item
name=a arcane circle ts
id=0x307F
weight=1000
movable=2
decay=0
}
[arcanecircle6]
{ arcane circle 6/9
get=base_item
name=a arcane circle ts
id=0x307E
weight=1000
movable=2
decay=0
}
[arcanecircle7]
{ arcane circle 7/9
get=base_item
name=a arcane circle ts
id=0x307C
weight=1000
movable=2
decay=0
}
[arcanecircle8]
{ arcane circle 8/9
get=base_item
name=a arcane circle ts
id=0x307B
weight=1000
movable=2
decay=0
}
[arcanecircle9]
{ arcane circle 9/9
get=base_item
name=a arcane circle ts
id=0x3083
weight=1000
movable=2
decay=0
}
{ arcane circle 1/9
get=base_item
name=a arcane circle ts
id=0x3080
weight=1000
movable=2
decay=0
}
[arcanecircle2]
{ arcane circle 2/9
get=base_item
name=a arcane circle ts
id=0x3082
weight=1000
movable=2
decay=0
}
[arcanecircle3]
{ arcane circle 3/9
get=base_item
name=a arcane circle ts
id=0x3081
weight=1000
movable=2
decay=0
}
[arcanecircle4]
{ arcane circle 4/9
get=base_item
name=a arcane circle ts
id=0x307D
weight=1000
movable=2
decay=0
}
[arcanecircle5]
{ arcane circle 5/9
get=base_item
name=a arcane circle ts
id=0x307F
weight=1000
movable=2
decay=0
}
[arcanecircle6]
{ arcane circle 6/9
get=base_item
name=a arcane circle ts
id=0x307E
weight=1000
movable=2
decay=0
}
[arcanecircle7]
{ arcane circle 7/9
get=base_item
name=a arcane circle ts
id=0x307C
weight=1000
movable=2
decay=0
}
[arcanecircle8]
{ arcane circle 8/9
get=base_item
name=a arcane circle ts
id=0x307B
weight=1000
movable=2
decay=0
}
[arcanecircle9]
{ arcane circle 9/9
get=base_item
name=a arcane circle ts
id=0x3083
weight=1000
movable=2
decay=0
}
[arcanecircledeed]
{
NAME=arcane circle deed
ID=0x14F0
MOREX=45
}
{
NAME=arcane circle deed
ID=0x14F0
MOREX=45
}