1 Added Missing Npcs from differant expansions.
2 redorder all npcs to there right expansion folder.
UOR,LBR,AOS,ML,SE. Npcs that are not in a folder our npcs from UO and UOT2A.
This helps you keep track of what expansion they are.
3 Added Khladun npcs and chaos dragoons and savages. This npcs come with there .js script that i have created for them. Plus i have added the dragonarmor.dfn for the chaos dragoons
Version 2.0
1 Reorderd all Loot to bottom of npcs as my example shows.
2 Tweaked the damages on all npcs to reflect OSI damages.
3 Added ELEMENTRESIST tags to all npcs and tweaked the DEF and ELEMENTRESIST tags to match current OSI.
Version 1.0
I have made a list of stuff i have done to the uox3 monsters and animals.
1 removed duped npcai tags
2 removed skin= tags had no numbers just skin=
3 removed skin 0x0000 tags from npcs
4 removed all npcwander and its xyz tags
5 removed all the flags
6 removed npcai that had no use was just there.
7 removed back and direction off all npcs
8 removed skin tags off a lot of npcs that didnt need skin color because osi has patched that in.
9 created a basecreature.dfn and made basemonster and baseanimal that has all the direction and wander, xyz tags and backpack tags and the flags and skin=0x0000 to both baseanimal and basemonster. added ELEMENTRESIST=0 0 0 0 to both bases. plus baseanimal has no ai and basemonster has npcai=2
10 Went though and added get=baseanimal to all animals that was good and added get=basemonster to all the monsters.
Any bugs or concerns with this please post.
I will be making a nother version with all loot moved to the bottom of the monsters and animals that have loot so they will look something like this
example
Code: Select all
[teramatriarch]
{
get=basemonster
NAME=terathan matriarch
ID=0x0048
STR=316 405
DEX=96 115
INT=366 455
HPMAX=190 243
KARMA=-10000
FAME=10000
MAGICRESISTANCE=901 1000
TACTICS=501 700
WRESTLING=601 800
MAGERY=901 1000
EVALUATINGINTEL=901 1000
DAMAGE=16 47
POISONSTRENGTH=3
DEF=10
ELEMENTRESIST=0 0 0 100
SPATTACK=8
SPADELAY=5
TOPROV=912
TOPEACE=912 5
RACE=6
GOLD=250 500
LOOT=lowlevelscrolls
LOOT=lowlevelscrolls
LOOT=lowlevelscrolls
LOOT=midlevelscrolls
LOOT=midlevelscrolls
LOOT=midlevelscrolls
LOOT=midlevelscrolls
}