Code: Select all
else if( tileID >= 4216 && tileID <= 4217 ) // <-- Decimal item-ids
{ //Cut up the leather into hides
pSock.SysMessage( "You cut the material into leather and place it in your backpack." );
var itemMade = CreateDFNItem( pSock, pUser, "0x1081", myTarget.amount, "ITEM", true ); //give the player some hides
myTarget.Delete();
return;
}