ML Armors and clothing
Posted: Sat Dec 10, 2011 1:36 am
yes this is it all the Ml armors and Clothing i could make at the moment.
they may need some tweaking as i have no clue what the OLD UO defense would be on them so i just put 13 on every item LOL.
and some are missing layers as i wasnt sure what layer goes to what.
But there here for your pickings
they may need some tweaking as i have no clue what the OLD UO defense would be on them so i just put 13 on every item LOL.
and some are missing layers as i wasnt sure what layer goes to what.
Code: Select all
[hidegloves]
{
get=base_item
name=Hide Gloves
id=0x2B75
weight=200
str=15
hp=35 45
layer=0x07
def=13
}
[hidegloves2]
{
get=base_item
name=Hide Gloves
id=0x316C
weight=200
str=15
hp=35 45
layer=0x07
def=13
}
[hidegorget]
{
get=base_item
name=Hide Gorget
id=0x2B76
weight=300
str=15
hp=35 45
layer=0x0a
def=13
}
[hidegorget2]
{
get=base_item
name=Hide Gorget
id=0x316D
weight=300
str=15
hp=35 45
layer=0x0a
def=13
}
[hidepants]
{
get=base_item
name=Hide Pants
id=0x2B78
weight=500
str=25
hp=35 45
layer=0x04
def=13
}
[hidepants2]
{
get=base_item
name=Hide Pants
id=0x316F
weight=500
str=25
hp=35 45
layer=0x04
def=13
}
[hidepauldrons]
{
get=base_item
name=Hide Pauldrons
id=0x2B77
weight=400
str=20
hp=35 45
def=13
}
[hidepauldrons2]
{
get=base_item
name=Hide Pauldrons
id=0x316E
weight=400
str=20
hp=35 45
def=13
}
[hidetunic]
{
get=base_item
name=Hide tunic
id=0x2B74
weight=600
str=25
hp=35 45
layer=0x0d
def=13
}
[hidetunic2]
{
get=base_item
name=Hide tunic
id=0x316B
weight=600
str=25
hp=35 45
layer=0x0d
def=13
}
[leafarms]
{
get=base_item
name=Leaf Arms
id=0x2FC8
weight=200
str=15
hp=30 40
layer=0x13
def=13
}
[leafarms2]
{
get=base_item
name=Leaf Arms
id=0x317E
weight=200
str=15
hp=30 40
layer=0x13
def=13
}
[leafgloves]
{
get=base_item
name=Leaf Gloves
id=0x2FC6
weight=200
str=10
hp=30 40
layer=0x07
def=13
}
[leafgorget]
{
get=base_item
name=Leaf Gorget
id=0x2FC7
weight=200
str=10
hp=30 40
layer=0x0a
def=13
}
[leaflegs]
{
get=base_item
name=Leaf Leggings
id=0x2FC9
weight=200
str=20
hp=30 40
layer=0x04
def=13
}
[leaflegs2]
{
get=base_item
name=Leaf Leggings
id=0x317F
weight=200
str=20
hp=30 40
layer=0x04
def=13
}
[leaftonlet]
{
get=base_item
name=Leaf Tonlet
id=0x2FCA
weight=200
str=10
hp=30 40
def=13
}
[leaftonlet2]
{
get=base_item
name=Leaf Tonlet
id=0x3180
weight=200
str=10
hp=30 40
def=13
}
[leaftunic]
{
get=base_item
name=Leaf Tunic
id=0x2FC5
weight=200
str=20
hp=30 40
layer=0x0d
def=13
}
[leaftunic2]
{
get=base_item
name=Leaf Tunic
id=0x317B
weight=200
str=20
hp=30 40
layer=0x0d
def=13
}
[woodlandarms]
{
get=base_item
name=Woodland Arms
id=0x2B6C
weight=500
str=80
hp=60 65
layer=0x13
def=13
}
[woodlandarms2]
{
get=base_item
name=Woodland Arms
id=0x3163
weight=500
str=80
hp=60 65
layer=0x13
def=13
}
[woodlandchest]
{
get=base_item
name=Woodland Chest
id=0x2B67
weight=800
str=95
hp=60 65
layer=0x0d
def=13
}
[woodlandchest2]
{
get=base_item
name=Woodland Chest
id=0x315E
weight=800
str=95
hp=60 65
layer=0x0d
def=13
}
[woodlandgauntlets]
{
get=base_item
name=Woodland Gauntlets
id=0x2B6A
weight=200
str=70
hp=60 65
layer=0x07
def=13
}
[woodlandgauntlets2]
{
get=base_item
name=Woodland Gauntlets
id=0x3161
weight=200
str=70
hp=60 65
layer=0x07
def=13
}
[woodlandgorget]
{
get=base_item
name=Woodland Gorget
id=0x2B69
weight=100
str=45
hp=60 65
layer=0x0a
def=13
}
[woodlandgorget2]
{
get=base_item
name=Woodland Gorget
id=0x3160
weight=100
str=45
hp=60 65
layer=0x0a
def=13
}
[woodlandlegs]
{
get=base_item
name=Woodland Leggings
id=0x2B6B
weight=800
str=90
hp=60 65
layer=0x04
def=13
}
[woodlandlegs2]
{
get=base_item
name=Woodland Leggings
id=0x3162
weight=800
str=90
hp=60 65
layer=0x04
def=13
}
[elvenboots]
{
get=base_item
name=Elven Boots
id=0x2FC4
weight=200
str=10
dyeable=1
layer=0x03
}
[elvenboots2]
{
get=base_item
name=Elven Boots
id=0x317A
weight=200
str=10
dyeable=1
layer=0x03
}
[elvenpants]
{
get=base_item
name=Elven Pants
id=0x2FC3
weight=200
str=10
dyeable=1
layer=0x4
}
[elvenpants2]
{
get=base_item
name=Elven Pants
id=0x3179
weight=200
str=10
dyeable=1
layer=0x4
}
[elvenquiver]
{
get=base_item
name=Elven Quiver
id=0x2FB7
weight=200
str=10
}
[elvenrobe]
{
get=base_item
name=Elven Robe
id=0x2FB9
weight=200
str=10
dyeable=1
}
[elvenrobe2]
{
get=base_item
name=Elven Robe
id=0x173
weight=200
str=10
dyeable=1
layer=0x16
}
[elvenshirt]
{
get=base_item
name=Elven Shirt
id=0x3175
weight=200
str=10
dyeable=1
layer=0x5
}
[elvenshirt2]
{
get=base_item
name=Elven Shirt
id=0x3176
weight=200
str=10
dyeable=1
layer=0x5
}
[furboots]
{
get=base_item
name=Fur Boots
id=0x2307
weight=300
str=10
dyeable=1
layer=0x03
}
[furboots2]
{
get=base_item
name=Fur Boots
id=0x2308
weight=300
str=10
dyeable=1
layer=0x03
}
[furcap]
{
get=base_item
name=Fur Cape
id=0x2309
weight=400
str=10
dyeable=1
layer=0x14
}
[furcap2]
{
get=base_item
name=Fur Cape
id=0x230A
weight=400
str=10
dyeable=1
layer=0x14
}
[fursarong]
{
get=base_item
name=Fur Sarong
id=0x230B
weight=300
str=10
dyeable=1
}
[fursarong2]
{
get=base_item
name=Fur Sarong
id=0x230C
weight=300
str=10
dyeable=1
}
[quiverofblight]
{
get=elvenquiver
name=Quiver of Blight
color=0x04F3
}
[quiveroffire]
{
get=elvenquiver
name=Quiver of Fire
color=0x04E7
}
[quiverofice]
{
get=elvenquiver
name=Quiver of Ice
color=0x04ED
}
[quiveroflightning]
{
get=elvenquiver
name=Quiver of Lightning
color=0x04F9
}
[woodlandbelt]
{
get=base_item
name=Woodland Belt
id=0x2B68
weight=400
str=10
dyeable=1
}
[woodlandbelt2]
{
get=base_item
name=Woodland Belt
id=0x315F
weight=400
str=10
dyeable=1
}