special hair dye and special beard dye v2
Posted: Thu Dec 22, 2011 2:54 am
version 2
Fixed hair and beard dye would give a error when trying to dye without any hair or beard.
Fixed so bottle deletes after one use.
here is special hair and beard dye
specialbearddye.js
Fixed hair and beard dye would give a error when trying to dye without any hair or beard.
Fixed so bottle deletes after one use.
here is special hair and beard dye
specialbearddye.js
function onUseChecked ( pUser, iUsed )
{
var socket = pUser.socket;
socket.tempObj = iUsed;
if( iUsed.container != null )
{
FindItemLayer=pUser.FindItemLayer(0x10);
if( FindItemLayer == null )
{
pUser.SysMessage( "You have no beard to dye." );
return false;
}
else
var myGump = new Gump;
myGump.AddPage(0);
myGump.AddBackground( 0, 0, 420, 400, 5054 );
myGump.AddBackground( 10, 10, 400, 380, 3000 );
myGump.AddText( 91, 10, 1000, "Beard Color Selection Menu" );
myGump.AddText( 81, 361, 1000, "Dye my beard this color!" );
myGump.AddButton( 251, 360, 0xf7, 1, 0, 1 );
myGump.AddBackground( 28, 30, 120, 315, 5054 );
myGump.AddButton( 40, 40, 0x0a9a, 0, 1, 0 );
myGump.AddText( 60, 40, 12, "*****" );
myGump.AddButton( 40, 65, 0x0a9a, 0, 2, 0 );
myGump.AddText( 60, 65, 32, "*****" );
myGump.AddButton( 40, 90, 0x0a9a, 0, 3, 0 );
myGump.AddText( 60, 90, 38, "*****" );
myGump.AddButton( 40, 115, 0x0a9a, 0, 4, 0 );
myGump.AddText( 60, 115, 54, "*****" );
myGump.AddButton( 40, 140, 0x0a9a, 0, 5, 0 );
myGump.AddText( 60, 140, 62, "*****" );
myGump.AddButton( 40, 165, 0x0a9a, 0, 6, 0 );
myGump.AddText( 60, 165, 1201, "*****" );
myGump.AddButton( 40, 190, 0x0a9a, 0, 7, 0 );
myGump.AddText( 60, 190, 81, "*****" );
myGump.AddButton( 40, 215, 0x0a9a, 0, 8, 0 );
myGump.AddText( 60, 215, 89, "*****" );
myGump.AddButton( 40, 240, 0x0a9a, 0, 9, 0 );
myGump.AddText( 60, 240, 1153, "*****" );
myGump.AddPage(1);
myGump.AddRadio( 160, 30, 0xa92, 0, 12 );
myGump.AddText( 175, 30, 12, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 13 );
myGump.AddText( 175, 50, 13, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 14 );
myGump.AddText( 175, 70, 14, "*****" );
myGump.AddRadio( 160, 90, 0xa92, 0, 15 );
myGump.AddText( 175, 90, 15, "*****" );
myGump.AddRadio( 160, 110, 0xa92, 0, 16 );
myGump.AddText( 175, 110, 16, "*****" );
myGump.AddRadio( 160, 130, 0xa92, 0, 17 );
myGump.AddText( 175, 130, 17, "*****" );
myGump.AddRadio( 160, 150, 0xa92, 0, 18 );
myGump.AddText( 175, 150, 18, "*****" );
myGump.AddRadio( 160, 170, 0xa92, 0, 19 );
myGump.AddText( 175, 170, 19, "*****" );
myGump.AddRadio( 160, 190, 0xa92, 0, 20 );
myGump.AddText( 175, 190, 20, "*****" );
myGump.AddRadio( 160, 210, 0xa92, 0, 21 );
myGump.AddText( 175, 210, 21, "*****" );
myGump.AddRadio( 160, 230, 0xa92, 0, 22 );
myGump.AddText( 175, 230, 22, "*****" );
myGump.AddPage(2);
myGump.AddRadio( 160, 30, 0xa92, 0, 32 );
myGump.AddText( 175, 30, 32, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 33 );
myGump.AddText( 175, 50, 33, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 34 );
myGump.AddText( 175, 70, 34, "*****" );
myGump.AddRadio( 160, 90, 0xa92, 0, 35 );
myGump.AddText( 175, 90, 35, "*****" );
myGump.AddRadio( 160, 110, 0xa92, 0, 36 );
myGump.AddText( 175, 110, 36, "*****" );
myGump.AddRadio( 160, 130, 0xa92, 0, 37 );
myGump.AddText( 175, 130, 37, "*****" );
myGump.AddPage(3);
myGump.AddRadio( 160, 30, 0xa92, 0, 38 );
myGump.AddText( 175, 30, 38, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 39 );
myGump.AddText( 175, 50, 39, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 40 );
myGump.AddText( 175, 70, 40, "*****" );
myGump.AddRadio( 160, 90, 0xa92, 0, 41 );
myGump.AddText( 175, 90, 41, "*****" );
myGump.AddRadio( 160, 110, 0xa92, 0, 42 );
myGump.AddText( 175, 110, 42, "*****" );
myGump.AddRadio( 160, 130, 0xa92, 0, 43 );
myGump.AddText( 175, 130, 43, "*****" );
myGump.AddRadio( 160, 150, 0xa92, 0, 44 );
myGump.AddText( 175, 150, 44, "*****" );
myGump.AddRadio( 160, 170, 0xa92, 0, 45 );
myGump.AddText( 175, 170, 45, "*****" );
myGump.AddRadio( 160, 190, 0xa92, 0, 46 );
myGump.AddText( 175, 190, 46, "*****" );
myGump.AddPage(4);
myGump.AddRadio( 160, 30, 0xa92, 0, 54 );
myGump.AddText( 175, 30, 54, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 55 );
myGump.AddText( 175, 50, 55, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 56 );
myGump.AddText( 175, 70, 56, "*****" );
myGump.AddRadio( 160, 90, 0xa92, 0, 57 );
myGump.AddText( 175, 90, 57, "*****" );
myGump.AddPage(5);
myGump.AddRadio( 160, 30, 0xa92, 0, 62 );
myGump.AddText( 175, 30, 62, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 63 );
myGump.AddText( 175, 50, 63, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 64 );
myGump.AddText( 175, 70, 64, "*****" );
myGump.AddRadio( 160, 90, 0xa92, 0, 65 );
myGump.AddText( 175, 90, 65, "*****" );
myGump.AddRadio( 160, 110, 0xa92, 0, 66 );
myGump.AddText( 175, 110, 66, "*****" );
myGump.AddRadio( 160, 130, 0xa92, 0, 67 );
myGump.AddText( 175, 130, 67, "*****" );
myGump.AddRadio( 160, 150, 0xa92, 0, 68 );
myGump.AddText( 175, 150, 68, "*****" );
myGump.AddRadio( 160, 170, 0xa92, 0, 69 );
myGump.AddText( 175, 170, 69, "*****" );
myGump.AddRadio( 160, 190, 0xa92, 0, 70 );
myGump.AddText( 175, 190, 70, "*****" );
myGump.AddRadio( 160, 210, 0xa92, 0, 71 );
myGump.AddText( 175, 210, 71, "*****" );
myGump.AddRadio( 160, 230, 0xa92, 0, 72 );
myGump.AddText( 175, 230, 72, "*****" );
myGump.AddPage(6);
myGump.AddRadio( 160, 30, 0xa92, 0, 81 );
myGump.AddText( 175, 30, 81, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 82 );
myGump.AddText( 175, 50, 82, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 83 );
myGump.AddText( 175, 70, 83, "*****" );
myGump.AddPage(7);
myGump.AddRadio( 160, 30, 0xa92, 0, 89 );
myGump.AddText( 175, 30, 89, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 90 );
myGump.AddText( 175, 50, 90, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 91 );
myGump.AddText( 175, 70, 91, "*****" );
myGump.AddPage(8);
myGump.AddRadio( 160, 30, 0xa92, 0, 1153 );
myGump.AddText( 175, 30, 1153, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 1154 );
myGump.AddText( 175, 50, 1154, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 1155 );
myGump.AddText( 175, 70, 1155, "*****" );
myGump.Send( pUser ); // send this gump to client now
myGump.Free(); // clear this gump from uox-memory
return false;
}
else
pUser.SysMessage( "That must be in your pack for you to use it." );
return false;
}
function onGumpPress( pSock, pButton, gumpData )
{
var bItem = pSock.tempObj;
var pUser = pSock.currentChar;
switch(pButton)
{
case 0:
// abort and do nothing
break;
case 1:
FindItemLayer=pUser.FindItemLayer(0x10);
var OtherButton = gumpData.getButton(0);
switch( OtherButton )
{
case 12:
FindItemLayer.colour = 0x12;
bItem.Delete(); break;
case 13:
FindItemLayer.colour = 0x13;
bItem.Delete(); break;
case 14:
FindItemLayer.colour = 0x14;
bItem.Delete(); break;
case 15:
FindItemLayer.colour = 0x15;
bItem.Delete(); break;
case 16:
FindItemLayer.colour = 0x16;
bItem.Delete(); break;
case 17:
FindItemLayer.colour = 0x17;
bItem.Delete(); break;
case 18:
FindItemLayer.colour = 0x18;
bItem.Delete(); break;
case 19:
FindItemLayer.colour = 0x19;
bItem.Delete(); break;
case 20:
FindItemLayer.colour = 0x1A;
bItem.Delete(); break;
case 21:
FindItemLayer.colour = 0x1B;
bItem.Delete(); break;
case 22:
FindItemLayer.colour = 0x1C;
bItem.Delete(); break;
case 32:
FindItemLayer.colour = 0x20;
bItem.Delete(); break;
case 33:
FindItemLayer.colour = 0x21;
bItem.Delete(); break;
case 34:
FindItemLayer.colour = 0x22;
bItem.Delete(); break;
case 35:
FindItemLayer.colour = 0x23;
bItem.Delete(); break;
case 36:
FindItemLayer.colour = 0x24;
bItem.Delete(); break;
case 37:
FindItemLayer.colour = 0x25;
bItem.Delete(); break;
case 38:
FindItemLayer.colour = 0x26;
bItem.Delete(); break;
case 39:
FindItemLayer.colour = 0x27;
bItem.Delete(); break;
case 40:
FindItemLayer.colour = 0x28;
bItem.Delete(); break;
case 41:
FindItemLayer.colour = 0x29;
bItem.Delete(); break;
case 42:
FindItemLayer.colour = 0x2A;
bItem.Delete(); break;
case 43:
FindItemLayer.colour = 0x2B;
bItem.Delete(); break;
case 44:
FindItemLayer.colour = 0x2C;
bItem.Delete(); break;
case 45:
FindItemLayer.colour = 0x2D;
bItem.Delete(); break;
case 46:
FindItemLayer.colour = 0x2E;
bItem.Delete(); break;
case 54:
FindItemLayer.colour = 0x36;
bItem.Delete(); break;
case 55:
FindItemLayer.colour = 0x37;
bItem.Delete(); break;
case 56:
FindItemLayer.colour = 0x38;
bItem.Delete(); break;
case 57:
FindItemLayer.colour = 0x39;
bItem.Delete(); break;
case 62:
FindItemLayer.colour = 0x3E;
bItem.Delete(); break;
case 63:
FindItemLayer.colour = 0x3F;
bItem.Delete(); break;
case 64:
FindItemLayer.colour = 0x40;
bItem.Delete(); break;
case 65:
FindItemLayer.colour = 0x41;
bItem.Delete(); break;
case 66:
FindItemLayer.colour = 0x42;
bItem.Delete(); break;
case 67:
FindItemLayer.colour = 0x43;
bItem.Delete(); break;
case 68:
FindItemLayer.colour = 0x44;
bItem.Delete(); break;
case 69:
FindItemLayer.colour = 0x45;
bItem.Delete(); break;
case 70:
FindItemLayer.colour = 0x46;
bItem.Delete(); break;
case 71:
FindItemLayer.colour = 0x47;
bItem.Delete(); break;
case 72:
FindItemLayer.colour = 0x48;
bItem.Delete(); break;
case 81:
FindItemLayer.colour = 0x51;
bItem.Delete(); break;
case 82:
FindItemLayer.colour = 0x52;
bItem.Delete(); break;
case 83:
FindItemLayer.colour = 0x53;
bItem.Delete(); break;
case 89:
FindItemLayer.colour = 0x59;
bItem.Delete(); break;
case 90:
FindItemLayer.colour = 0x5A;
bItem.Delete(); break;
case 91:
FindItemLayer.colour = 0x5B;
bItem.Delete(); break;
case 1153:
FindItemLayer.colour = 0x481;
bItem.Delete(); break;
case 1154:
FindItemLayer.colour = 0x482;
bItem.Delete(); break;
case 1155:
FindItemLayer.colour = 0x483;
bItem.Delete(); break;
}
break;
}
}
{
var socket = pUser.socket;
socket.tempObj = iUsed;
if( iUsed.container != null )
{
FindItemLayer=pUser.FindItemLayer(0x10);
if( FindItemLayer == null )
{
pUser.SysMessage( "You have no beard to dye." );
return false;
}
else
var myGump = new Gump;
myGump.AddPage(0);
myGump.AddBackground( 0, 0, 420, 400, 5054 );
myGump.AddBackground( 10, 10, 400, 380, 3000 );
myGump.AddText( 91, 10, 1000, "Beard Color Selection Menu" );
myGump.AddText( 81, 361, 1000, "Dye my beard this color!" );
myGump.AddButton( 251, 360, 0xf7, 1, 0, 1 );
myGump.AddBackground( 28, 30, 120, 315, 5054 );
myGump.AddButton( 40, 40, 0x0a9a, 0, 1, 0 );
myGump.AddText( 60, 40, 12, "*****" );
myGump.AddButton( 40, 65, 0x0a9a, 0, 2, 0 );
myGump.AddText( 60, 65, 32, "*****" );
myGump.AddButton( 40, 90, 0x0a9a, 0, 3, 0 );
myGump.AddText( 60, 90, 38, "*****" );
myGump.AddButton( 40, 115, 0x0a9a, 0, 4, 0 );
myGump.AddText( 60, 115, 54, "*****" );
myGump.AddButton( 40, 140, 0x0a9a, 0, 5, 0 );
myGump.AddText( 60, 140, 62, "*****" );
myGump.AddButton( 40, 165, 0x0a9a, 0, 6, 0 );
myGump.AddText( 60, 165, 1201, "*****" );
myGump.AddButton( 40, 190, 0x0a9a, 0, 7, 0 );
myGump.AddText( 60, 190, 81, "*****" );
myGump.AddButton( 40, 215, 0x0a9a, 0, 8, 0 );
myGump.AddText( 60, 215, 89, "*****" );
myGump.AddButton( 40, 240, 0x0a9a, 0, 9, 0 );
myGump.AddText( 60, 240, 1153, "*****" );
myGump.AddPage(1);
myGump.AddRadio( 160, 30, 0xa92, 0, 12 );
myGump.AddText( 175, 30, 12, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 13 );
myGump.AddText( 175, 50, 13, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 14 );
myGump.AddText( 175, 70, 14, "*****" );
myGump.AddRadio( 160, 90, 0xa92, 0, 15 );
myGump.AddText( 175, 90, 15, "*****" );
myGump.AddRadio( 160, 110, 0xa92, 0, 16 );
myGump.AddText( 175, 110, 16, "*****" );
myGump.AddRadio( 160, 130, 0xa92, 0, 17 );
myGump.AddText( 175, 130, 17, "*****" );
myGump.AddRadio( 160, 150, 0xa92, 0, 18 );
myGump.AddText( 175, 150, 18, "*****" );
myGump.AddRadio( 160, 170, 0xa92, 0, 19 );
myGump.AddText( 175, 170, 19, "*****" );
myGump.AddRadio( 160, 190, 0xa92, 0, 20 );
myGump.AddText( 175, 190, 20, "*****" );
myGump.AddRadio( 160, 210, 0xa92, 0, 21 );
myGump.AddText( 175, 210, 21, "*****" );
myGump.AddRadio( 160, 230, 0xa92, 0, 22 );
myGump.AddText( 175, 230, 22, "*****" );
myGump.AddPage(2);
myGump.AddRadio( 160, 30, 0xa92, 0, 32 );
myGump.AddText( 175, 30, 32, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 33 );
myGump.AddText( 175, 50, 33, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 34 );
myGump.AddText( 175, 70, 34, "*****" );
myGump.AddRadio( 160, 90, 0xa92, 0, 35 );
myGump.AddText( 175, 90, 35, "*****" );
myGump.AddRadio( 160, 110, 0xa92, 0, 36 );
myGump.AddText( 175, 110, 36, "*****" );
myGump.AddRadio( 160, 130, 0xa92, 0, 37 );
myGump.AddText( 175, 130, 37, "*****" );
myGump.AddPage(3);
myGump.AddRadio( 160, 30, 0xa92, 0, 38 );
myGump.AddText( 175, 30, 38, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 39 );
myGump.AddText( 175, 50, 39, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 40 );
myGump.AddText( 175, 70, 40, "*****" );
myGump.AddRadio( 160, 90, 0xa92, 0, 41 );
myGump.AddText( 175, 90, 41, "*****" );
myGump.AddRadio( 160, 110, 0xa92, 0, 42 );
myGump.AddText( 175, 110, 42, "*****" );
myGump.AddRadio( 160, 130, 0xa92, 0, 43 );
myGump.AddText( 175, 130, 43, "*****" );
myGump.AddRadio( 160, 150, 0xa92, 0, 44 );
myGump.AddText( 175, 150, 44, "*****" );
myGump.AddRadio( 160, 170, 0xa92, 0, 45 );
myGump.AddText( 175, 170, 45, "*****" );
myGump.AddRadio( 160, 190, 0xa92, 0, 46 );
myGump.AddText( 175, 190, 46, "*****" );
myGump.AddPage(4);
myGump.AddRadio( 160, 30, 0xa92, 0, 54 );
myGump.AddText( 175, 30, 54, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 55 );
myGump.AddText( 175, 50, 55, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 56 );
myGump.AddText( 175, 70, 56, "*****" );
myGump.AddRadio( 160, 90, 0xa92, 0, 57 );
myGump.AddText( 175, 90, 57, "*****" );
myGump.AddPage(5);
myGump.AddRadio( 160, 30, 0xa92, 0, 62 );
myGump.AddText( 175, 30, 62, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 63 );
myGump.AddText( 175, 50, 63, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 64 );
myGump.AddText( 175, 70, 64, "*****" );
myGump.AddRadio( 160, 90, 0xa92, 0, 65 );
myGump.AddText( 175, 90, 65, "*****" );
myGump.AddRadio( 160, 110, 0xa92, 0, 66 );
myGump.AddText( 175, 110, 66, "*****" );
myGump.AddRadio( 160, 130, 0xa92, 0, 67 );
myGump.AddText( 175, 130, 67, "*****" );
myGump.AddRadio( 160, 150, 0xa92, 0, 68 );
myGump.AddText( 175, 150, 68, "*****" );
myGump.AddRadio( 160, 170, 0xa92, 0, 69 );
myGump.AddText( 175, 170, 69, "*****" );
myGump.AddRadio( 160, 190, 0xa92, 0, 70 );
myGump.AddText( 175, 190, 70, "*****" );
myGump.AddRadio( 160, 210, 0xa92, 0, 71 );
myGump.AddText( 175, 210, 71, "*****" );
myGump.AddRadio( 160, 230, 0xa92, 0, 72 );
myGump.AddText( 175, 230, 72, "*****" );
myGump.AddPage(6);
myGump.AddRadio( 160, 30, 0xa92, 0, 81 );
myGump.AddText( 175, 30, 81, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 82 );
myGump.AddText( 175, 50, 82, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 83 );
myGump.AddText( 175, 70, 83, "*****" );
myGump.AddPage(7);
myGump.AddRadio( 160, 30, 0xa92, 0, 89 );
myGump.AddText( 175, 30, 89, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 90 );
myGump.AddText( 175, 50, 90, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 91 );
myGump.AddText( 175, 70, 91, "*****" );
myGump.AddPage(8);
myGump.AddRadio( 160, 30, 0xa92, 0, 1153 );
myGump.AddText( 175, 30, 1153, "*****" );
myGump.AddRadio( 160, 50, 0xa92, 0, 1154 );
myGump.AddText( 175, 50, 1154, "*****" );
myGump.AddRadio( 160, 70, 0xa92, 0, 1155 );
myGump.AddText( 175, 70, 1155, "*****" );
myGump.Send( pUser ); // send this gump to client now
myGump.Free(); // clear this gump from uox-memory
return false;
}
else
pUser.SysMessage( "That must be in your pack for you to use it." );
return false;
}
function onGumpPress( pSock, pButton, gumpData )
{
var bItem = pSock.tempObj;
var pUser = pSock.currentChar;
switch(pButton)
{
case 0:
// abort and do nothing
break;
case 1:
FindItemLayer=pUser.FindItemLayer(0x10);
var OtherButton = gumpData.getButton(0);
switch( OtherButton )
{
case 12:
FindItemLayer.colour = 0x12;
bItem.Delete(); break;
case 13:
FindItemLayer.colour = 0x13;
bItem.Delete(); break;
case 14:
FindItemLayer.colour = 0x14;
bItem.Delete(); break;
case 15:
FindItemLayer.colour = 0x15;
bItem.Delete(); break;
case 16:
FindItemLayer.colour = 0x16;
bItem.Delete(); break;
case 17:
FindItemLayer.colour = 0x17;
bItem.Delete(); break;
case 18:
FindItemLayer.colour = 0x18;
bItem.Delete(); break;
case 19:
FindItemLayer.colour = 0x19;
bItem.Delete(); break;
case 20:
FindItemLayer.colour = 0x1A;
bItem.Delete(); break;
case 21:
FindItemLayer.colour = 0x1B;
bItem.Delete(); break;
case 22:
FindItemLayer.colour = 0x1C;
bItem.Delete(); break;
case 32:
FindItemLayer.colour = 0x20;
bItem.Delete(); break;
case 33:
FindItemLayer.colour = 0x21;
bItem.Delete(); break;
case 34:
FindItemLayer.colour = 0x22;
bItem.Delete(); break;
case 35:
FindItemLayer.colour = 0x23;
bItem.Delete(); break;
case 36:
FindItemLayer.colour = 0x24;
bItem.Delete(); break;
case 37:
FindItemLayer.colour = 0x25;
bItem.Delete(); break;
case 38:
FindItemLayer.colour = 0x26;
bItem.Delete(); break;
case 39:
FindItemLayer.colour = 0x27;
bItem.Delete(); break;
case 40:
FindItemLayer.colour = 0x28;
bItem.Delete(); break;
case 41:
FindItemLayer.colour = 0x29;
bItem.Delete(); break;
case 42:
FindItemLayer.colour = 0x2A;
bItem.Delete(); break;
case 43:
FindItemLayer.colour = 0x2B;
bItem.Delete(); break;
case 44:
FindItemLayer.colour = 0x2C;
bItem.Delete(); break;
case 45:
FindItemLayer.colour = 0x2D;
bItem.Delete(); break;
case 46:
FindItemLayer.colour = 0x2E;
bItem.Delete(); break;
case 54:
FindItemLayer.colour = 0x36;
bItem.Delete(); break;
case 55:
FindItemLayer.colour = 0x37;
bItem.Delete(); break;
case 56:
FindItemLayer.colour = 0x38;
bItem.Delete(); break;
case 57:
FindItemLayer.colour = 0x39;
bItem.Delete(); break;
case 62:
FindItemLayer.colour = 0x3E;
bItem.Delete(); break;
case 63:
FindItemLayer.colour = 0x3F;
bItem.Delete(); break;
case 64:
FindItemLayer.colour = 0x40;
bItem.Delete(); break;
case 65:
FindItemLayer.colour = 0x41;
bItem.Delete(); break;
case 66:
FindItemLayer.colour = 0x42;
bItem.Delete(); break;
case 67:
FindItemLayer.colour = 0x43;
bItem.Delete(); break;
case 68:
FindItemLayer.colour = 0x44;
bItem.Delete(); break;
case 69:
FindItemLayer.colour = 0x45;
bItem.Delete(); break;
case 70:
FindItemLayer.colour = 0x46;
bItem.Delete(); break;
case 71:
FindItemLayer.colour = 0x47;
bItem.Delete(); break;
case 72:
FindItemLayer.colour = 0x48;
bItem.Delete(); break;
case 81:
FindItemLayer.colour = 0x51;
bItem.Delete(); break;
case 82:
FindItemLayer.colour = 0x52;
bItem.Delete(); break;
case 83:
FindItemLayer.colour = 0x53;
bItem.Delete(); break;
case 89:
FindItemLayer.colour = 0x59;
bItem.Delete(); break;
case 90:
FindItemLayer.colour = 0x5A;
bItem.Delete(); break;
case 91:
FindItemLayer.colour = 0x5B;
bItem.Delete(); break;
case 1153:
FindItemLayer.colour = 0x481;
bItem.Delete(); break;
case 1154:
FindItemLayer.colour = 0x482;
bItem.Delete(); break;
case 1155:
FindItemLayer.colour = 0x483;
bItem.Delete(); break;
}
break;
}
}