Fix to cut up leather and fur
Posted: Fri Jan 06, 2012 10:29 pm
cut up leather and fur wasnt pileable so i fixed that.
Code: Select all
[0x1081]
{ W
get=base_item
name=cut up leather
id=0x1081
weight=100
value=7 3
decay=1
good=44
pileable=1
}
[0x1082]
{ S
get=base_item
name=cut up leather
id=0x1082
weight=100
value=7 3
movable=1
decay=1
good=44
pileable=1
}
[0x11F4]
{
get=base_item
name=a fur
id=0x11F4
weight=1000
value=4 2
restock=20
decay=1
good=44
pileable=1
}
[0x11F8]
{
get=base_item
name=a fur
id=0x11F8
weight=1000
value=4 2
restock=20
decay=1
good=44
pileable=1
}