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ml_clothing

Posted: Mon Jan 16, 2012 1:56 am
by dragon slayer
ml_clothing.dfn
[elven_pants]
{
get=base_item
name=elven pants
id=0x2FC3
dyeable=1
weight=200
decay=1
layer=0x4
}

[0x3179]
{
get=elven_pants
name=elven pants
id=0x3179
}

[fur_sarong]
{
get=base_item
name=fur sarong
id=0x230C
dyeable=1
weight=300
decay=1
layer=0x4
}

[0x230B]
{
get=fur_sarong
name=fur sarong
id=0x230B
}

[male_elven_robe]
{
get=base_item
name=male elven robe
id=0x2FB9
dyeable=1
weight=200
decay=1
layer=0x16
}

[0x3173]
{
get=male_elven_robe
name=male elven robe
id=0x3173
}

[female_elven_robe]
{
get=base_item
name=female elven robe
id=0x2FBA
dyeable=1
weight=200
decay=1
layer=0x16
}

[0x3174]
{
get=female_elven_robe
name=female elven robe
id=0x3174
}

[elven_shirt]
{
get=base_item
name=elven shirt
id=0x3175
dyeable=1
weight=200
decay=1
layer=0x5
}

[dark_elven_shirt]
{
get=base_item
name=dark elven shirt
id=0x3176
dyeable=1
weight=200
decay=1
layer=0x5
}

[woodland_belt]
{
get=base_item
name=woodland belt
id=0x2B68
dyeable=1
weight=400
decay=1
}

[0x315F]
{
get=woodland_belt
name=woodland belt
id=0x315F
}

[fur_cape]
{
get=base_item
name=fur cape
id=0x230A
dyeable=1
weight=400
decay=1
layer=0x14
}

[0x2309]
{
get=fur_cape
name=fur cape
id=0x2309
}

Re: ml_clothing

Posted: Mon Jan 16, 2012 1:56 am
by dragon slayer
ml_footwear.dfn
[fur_boots]
{
get=base_item
name=fur boots
id=0x2307
dyeable=1
weight=300
decay=1
layer=0x03
}

[0x2308]
{
get=fur_boots
name=fur boots
id=0x2308
}

[elven_boots]
{
get=base_item
name=elven boots
id=0x2FC4
dyeable=1
weight=200
decay=1
layer=0x03
}

[0x317A]
{
get=elven_boots
name=elven boots
id=0x317A
}