[0x903]
{
get=base_item
name=Disc Mace
id=0x903
weight=700
str=30
lodamage=10
hidamage=30
spd=32
hp=31 110
layer=2
}
[0x406E]
{
get=0x903
name=Disc Mace
id=0x406E
}
[0x904]
{
get=base_item
name=Dual Pointed Spear
id=0x904
weight=700
str=30
lodamage=2
hidamage=36
spd=46
hp=31 80
layer=2
}
[0x406D]
{
get=0x904
name=Dual Pointed Spear
id=0x406D
}
[0x48B2]
{
get=base_item
name=Gargish Axe
id=0x48B2
weight=400
str=35
lodamage=6
hidamage=33
spd=37
hp=31 110
layer=2
}
[0x48B3]
{
get=0x48B2
name=Gargish Axe
id=0x48B3
}
[0x48B0]
{
get=base_item
name=Gargish Battle Axe
id=0x48B0
weight=400
str=40
lodamage=6
hidamage=38
spd=30
hp=31 70
layer=2
}
[0x48B1]
{
get=0x48B0
name=Gargish Battle Axe
id=0x48B1
}
[0x48B6]
{
get=base_item
name=Gargish Butcher Knife
id=0x48B6
weight=100
str=5
lodamage=2
hidamage=14
spd=40
hp=31 40
layer=1
}
[0x48B7]
{
get=0x48B6
name=Gargish Butcher Knife
id=0x48B7
}
[0x902]
{
get=base_item
name=Gargish Dagger
id=0x902
weight=100
str=1
lodamage=3
hidamage=15
spd=55
hp=31 40
layer=1
}
[0x406A]
{
get=0x902
name=Gargish Dagger
id=0x406A
}
[0x48B8]
{
get=base_item
name=Gargish Gnarled Staff
id=0x48B8
weight=300
str=20
lodamage=10
hidamage=30
spd=33
hp=31 50
layer=2
}
[0x48B9]
{
get=0x48B8
name=Gargish Gnarled Staff
id=0x48B9
}
[0x48BC]
{
get=base_item
name=Gargish Kryss
id=0x48BC
weight=200
str=10
lodamage=3
hidamage=28
spd=53
hp=31 90
layer=1
}
[0x48BD]
{
get=0x48BC
name=Gargish Kryss
id=0x48BD
}
[0x48C2]
{
get=base_item
name=Gargish Maul
id=0x48C2
weight=200
str=20
lodamage=10
hidamage=30
spd=30
hp=31 70
layer=2
}
[0x48C3]
{
get=0x48C2
name=Gargish Maul
id=0x48C3
}
[0x48C4]
{
get=base_item
name=Gargish Scythe
id=0x48C4
weight=500
str=45
lodamage=15
hidamage=18
spd=32
hp=31 100
layer=1
}
[0x48C5]
{
get=0x48C4
name=Gargish Scythe
id=0x48C5
}
[0x48CE]
{
get=base_item
name=Gargish Tekagi
id=0x48CE
weight=500
str=10
lodamage=10
hidamage=12
spd=53
hp=31 60
layer=1
}
[0x48Cf]
{
get=0x48CE
name=Gargish Tekagi
id=0x48Cf
}
[0x48BE]
{
get=base_item
name=Gargish Warfork
id=0x48BE
weight=900
str=35
lodamage=4
hidamage=32
spd=45
hp=31 60
layer=2
}
[0x48BF]
{
get=0x48BE
name=Gargish Warfork
id=0x48BF
}
[0x905]
{
get=base_item
name=Glass Staff
id=0x905
weight=400
str=35
lodamage=8
hidamage=33
spd=35
hp=31 70
layer=2
}
[0x4070]
{
get=0x905
name=Glass Staff
id=0x4070
}
[0x906]
{
get=base_item
name=Serpent Stone Staff
id=0x906
weight=300
str=20
lodamage=10
hidamage=30
spd=33
hp=31 50
layer=2
}
[0x406F]
{
get=0x906
name=Serpent Stone Staff
id=0x406F
}
[0x900]
{
get=base_item
name=Stone War Sword
id=0x900
weight=600
str=40
lodamage=6
hidamage=34
spd=30
hp=31 100
layer=1
}
[0x4071]
{
get=0x900
name=Stone War Sword
id=0x4071
}
[0x8FE]
{
get=base_item
name=Blood Blade
id=0x8FE
weight=200
str=10
lodamage=3
hidamage=28
spd=53
hp=31 90
layer=1
}
[0x4072]
{
get=0x8FE
name=Blood Blade
id=0x4072
}
[0x90B]
{
get=base_item
name=Dread Sword
id=0x90B
weight=700
str=25
lodamage=5
hidamage=33
spd=35
hp=31 110
layer=1
}
[0x4074]
{
get=0x90B
name=Dread Sword
id=0x4074
}
[0x8FD]
{
get=base_item
name=Dual Short Axes
id=0x8FD
weight=800
str=45
lodamage=5
hidamage=35
spd=37
hp=31 110
layer=2
}
[0x4068]
{
get=0x8FD
name=Dual Short Axes
id=0x4068
}
[0x48B4]
{
get=base_item
name=Gargish Bardiche
id=0x48B4
weight=700
str=40
lodamage=5
hidamage=43
spd=26
hp=31 100
layer=2
}
[0x48B5]
{
get=0x48B4
name=Gargish Bardiche
id=0x48B5
}
[0x48C6]
{
get=base_item
name=Gargish Bone Harvester
id=0x48C6
weight=300
str=25
lodamage=13
hidamage=15
spd=36
hp=31 70
layer=1
}
[0x48C7]
{
get=0x48C6
name=Gargish Bone Harvester
id=0x48C7
}
[0x48AE]
{
get=base_item
name=Gargish Cleaver
id=0x48AE
weight=200
str=10
lodamage=2
hidamage=13
spd=40
hp=31 50
layer=1
}
[0x48AF]
{
get=0x48AE
name=Gargish Cleaver
id=0x48AF
}
[0x48D0]
{
get=base_item
name=Gargish Daisho
id=0x48D0
weight=800
str=40
lodamage=13
hidamage=15
spd=40
hp=45 65
layer=2
}
[0x48D1]
{
get=0x48D0
name=Gargish Daisho
id=0x48D1
}
[0x48BA]
{
get=base_item
name=Gargish Katana
id=0x48BA
weight=600
str=10
lodamage=5
hidamage=26
spd=58
hp=31 90
layer=1
}
[0x48BB]
{
get=0x48BA
name=Gargish Katana
id=0x48BB
}
[0x48CA]
{
get=base_item
name=Gargish Lance
id=0x48CA
weight=1200
str=95
lodamage=17
hidamage=18
spd=24
hp=31 110
layer=1
}
[0x48CB]
{
get=0x48CA
name=Gargish Lance
id=0x48CB
}
[0x48C8]
{
get=base_item
name=Gargish Pike
id=0x48C8
weight=800
str=50
lodamage=14
hidamage=16
spd=37
hp=31 110
layer=1
}
[0x48C9]
{
get=0x48C8
name=Gargish Pike
id=0x48C9
}
[0x908]
{
get=base_item
name=Gargish Talwar
id=0x908
weight=1600
str=45
lodamage=5
hidamage=49
spd=25
hp=31 80
layer=1
}
[0x4075]
{
get=0x908
name=Gargish Talwar
id=0x4075
}
[0x48CC]
{
get=base_item
name=Gargish Tessen
id=0x48CC
weight=600
str=10
lodamage=10
hidamage=12
spd=50
hp=55 60
layer=2
}
[0x48CD]
{
get=0x48CC
name=Gargish Tessen
id=0x48CD
}
[0x48C0]
{
get=base_item
name=Gargish War Hammer
id=0x48C0
weight=1000
str=40
lodamage=8
hidamage=36
spd=31
hp=31 110
layer=2
}
[0x481]
{
get=0x48C0
name=Gargish War Hammer
id=0x481
}
[0x90C]
{
get=base_item
name=Glass Sword
id=0x90C
weight=600
str=10
lodamage=5
hidamage=26
spd=58
hp=31 90
layer=1
}
[0x4073]
{
get=0x90C
name=Glass Sword
id=0x4073
}
[0x907]
{
get=base_item
name=Shortblade
id=0x907
weight=900
str=35
lodamage=4
hidamage=32
spd=45
hp=31 110
layer=1
}
[0x4076]
{
get=0x907
name=Shortblade
id=0x4076
}
{
get=base_item
name=Disc Mace
id=0x903
weight=700
str=30
lodamage=10
hidamage=30
spd=32
hp=31 110
layer=2
}
[0x406E]
{
get=0x903
name=Disc Mace
id=0x406E
}
[0x904]
{
get=base_item
name=Dual Pointed Spear
id=0x904
weight=700
str=30
lodamage=2
hidamage=36
spd=46
hp=31 80
layer=2
}
[0x406D]
{
get=0x904
name=Dual Pointed Spear
id=0x406D
}
[0x48B2]
{
get=base_item
name=Gargish Axe
id=0x48B2
weight=400
str=35
lodamage=6
hidamage=33
spd=37
hp=31 110
layer=2
}
[0x48B3]
{
get=0x48B2
name=Gargish Axe
id=0x48B3
}
[0x48B0]
{
get=base_item
name=Gargish Battle Axe
id=0x48B0
weight=400
str=40
lodamage=6
hidamage=38
spd=30
hp=31 70
layer=2
}
[0x48B1]
{
get=0x48B0
name=Gargish Battle Axe
id=0x48B1
}
[0x48B6]
{
get=base_item
name=Gargish Butcher Knife
id=0x48B6
weight=100
str=5
lodamage=2
hidamage=14
spd=40
hp=31 40
layer=1
}
[0x48B7]
{
get=0x48B6
name=Gargish Butcher Knife
id=0x48B7
}
[0x902]
{
get=base_item
name=Gargish Dagger
id=0x902
weight=100
str=1
lodamage=3
hidamage=15
spd=55
hp=31 40
layer=1
}
[0x406A]
{
get=0x902
name=Gargish Dagger
id=0x406A
}
[0x48B8]
{
get=base_item
name=Gargish Gnarled Staff
id=0x48B8
weight=300
str=20
lodamage=10
hidamage=30
spd=33
hp=31 50
layer=2
}
[0x48B9]
{
get=0x48B8
name=Gargish Gnarled Staff
id=0x48B9
}
[0x48BC]
{
get=base_item
name=Gargish Kryss
id=0x48BC
weight=200
str=10
lodamage=3
hidamage=28
spd=53
hp=31 90
layer=1
}
[0x48BD]
{
get=0x48BC
name=Gargish Kryss
id=0x48BD
}
[0x48C2]
{
get=base_item
name=Gargish Maul
id=0x48C2
weight=200
str=20
lodamage=10
hidamage=30
spd=30
hp=31 70
layer=2
}
[0x48C3]
{
get=0x48C2
name=Gargish Maul
id=0x48C3
}
[0x48C4]
{
get=base_item
name=Gargish Scythe
id=0x48C4
weight=500
str=45
lodamage=15
hidamage=18
spd=32
hp=31 100
layer=1
}
[0x48C5]
{
get=0x48C4
name=Gargish Scythe
id=0x48C5
}
[0x48CE]
{
get=base_item
name=Gargish Tekagi
id=0x48CE
weight=500
str=10
lodamage=10
hidamage=12
spd=53
hp=31 60
layer=1
}
[0x48Cf]
{
get=0x48CE
name=Gargish Tekagi
id=0x48Cf
}
[0x48BE]
{
get=base_item
name=Gargish Warfork
id=0x48BE
weight=900
str=35
lodamage=4
hidamage=32
spd=45
hp=31 60
layer=2
}
[0x48BF]
{
get=0x48BE
name=Gargish Warfork
id=0x48BF
}
[0x905]
{
get=base_item
name=Glass Staff
id=0x905
weight=400
str=35
lodamage=8
hidamage=33
spd=35
hp=31 70
layer=2
}
[0x4070]
{
get=0x905
name=Glass Staff
id=0x4070
}
[0x906]
{
get=base_item
name=Serpent Stone Staff
id=0x906
weight=300
str=20
lodamage=10
hidamage=30
spd=33
hp=31 50
layer=2
}
[0x406F]
{
get=0x906
name=Serpent Stone Staff
id=0x406F
}
[0x900]
{
get=base_item
name=Stone War Sword
id=0x900
weight=600
str=40
lodamage=6
hidamage=34
spd=30
hp=31 100
layer=1
}
[0x4071]
{
get=0x900
name=Stone War Sword
id=0x4071
}
[0x8FE]
{
get=base_item
name=Blood Blade
id=0x8FE
weight=200
str=10
lodamage=3
hidamage=28
spd=53
hp=31 90
layer=1
}
[0x4072]
{
get=0x8FE
name=Blood Blade
id=0x4072
}
[0x90B]
{
get=base_item
name=Dread Sword
id=0x90B
weight=700
str=25
lodamage=5
hidamage=33
spd=35
hp=31 110
layer=1
}
[0x4074]
{
get=0x90B
name=Dread Sword
id=0x4074
}
[0x8FD]
{
get=base_item
name=Dual Short Axes
id=0x8FD
weight=800
str=45
lodamage=5
hidamage=35
spd=37
hp=31 110
layer=2
}
[0x4068]
{
get=0x8FD
name=Dual Short Axes
id=0x4068
}
[0x48B4]
{
get=base_item
name=Gargish Bardiche
id=0x48B4
weight=700
str=40
lodamage=5
hidamage=43
spd=26
hp=31 100
layer=2
}
[0x48B5]
{
get=0x48B4
name=Gargish Bardiche
id=0x48B5
}
[0x48C6]
{
get=base_item
name=Gargish Bone Harvester
id=0x48C6
weight=300
str=25
lodamage=13
hidamage=15
spd=36
hp=31 70
layer=1
}
[0x48C7]
{
get=0x48C6
name=Gargish Bone Harvester
id=0x48C7
}
[0x48AE]
{
get=base_item
name=Gargish Cleaver
id=0x48AE
weight=200
str=10
lodamage=2
hidamage=13
spd=40
hp=31 50
layer=1
}
[0x48AF]
{
get=0x48AE
name=Gargish Cleaver
id=0x48AF
}
[0x48D0]
{
get=base_item
name=Gargish Daisho
id=0x48D0
weight=800
str=40
lodamage=13
hidamage=15
spd=40
hp=45 65
layer=2
}
[0x48D1]
{
get=0x48D0
name=Gargish Daisho
id=0x48D1
}
[0x48BA]
{
get=base_item
name=Gargish Katana
id=0x48BA
weight=600
str=10
lodamage=5
hidamage=26
spd=58
hp=31 90
layer=1
}
[0x48BB]
{
get=0x48BA
name=Gargish Katana
id=0x48BB
}
[0x48CA]
{
get=base_item
name=Gargish Lance
id=0x48CA
weight=1200
str=95
lodamage=17
hidamage=18
spd=24
hp=31 110
layer=1
}
[0x48CB]
{
get=0x48CA
name=Gargish Lance
id=0x48CB
}
[0x48C8]
{
get=base_item
name=Gargish Pike
id=0x48C8
weight=800
str=50
lodamage=14
hidamage=16
spd=37
hp=31 110
layer=1
}
[0x48C9]
{
get=0x48C8
name=Gargish Pike
id=0x48C9
}
[0x908]
{
get=base_item
name=Gargish Talwar
id=0x908
weight=1600
str=45
lodamage=5
hidamage=49
spd=25
hp=31 80
layer=1
}
[0x4075]
{
get=0x908
name=Gargish Talwar
id=0x4075
}
[0x48CC]
{
get=base_item
name=Gargish Tessen
id=0x48CC
weight=600
str=10
lodamage=10
hidamage=12
spd=50
hp=55 60
layer=2
}
[0x48CD]
{
get=0x48CC
name=Gargish Tessen
id=0x48CD
}
[0x48C0]
{
get=base_item
name=Gargish War Hammer
id=0x48C0
weight=1000
str=40
lodamage=8
hidamage=36
spd=31
hp=31 110
layer=2
}
[0x481]
{
get=0x48C0
name=Gargish War Hammer
id=0x481
}
[0x90C]
{
get=base_item
name=Glass Sword
id=0x90C
weight=600
str=10
lodamage=5
hidamage=26
spd=58
hp=31 90
layer=1
}
[0x4073]
{
get=0x90C
name=Glass Sword
id=0x4073
}
[0x907]
{
get=base_item
name=Shortblade
id=0x907
weight=900
str=35
lodamage=4
hidamage=32
spd=45
hp=31 110
layer=1
}
[0x4076]
{
get=0x907
name=Shortblade
id=0x4076
}