Page 1 of 1

Missing Vendors and towns people

Posted: Mon Mar 19, 2012 3:13 am
by dragon slayer
This all the OSI npcs that is missing from uox3.
I didnt get a chance to dress the townspeople to look right. But i can always update this post with them dressed right.
[f_weaver]
{
GET=basevendor
NAMELIST=2
TITLE=the weaver
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
DIRECTION=N
EQUIPITEM=listobject40
COLORLIST=11
EQUIPITEM=listobject41
COLORLIST=11
EQUIPITEM=listobject42
COLORLIST=11
EQUIPITEM=listobject43
EQUIPITEM=listobject45
COLORLIST=11
TAILORING=400 600
SHOPLIST=SpinnerShopping
}

[m_weaver]
{
GET=basevendor
NAMELIST=1
TITLE=the weaver
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=N
EQUIPITEM=listobject20
COLORLIST=11
EQUIPITEM=listobject21
COLORLIST=11
EQUIPITEM=listobject22
COLORLIST=11
EQUIPITEM=listobject23
EQUIPITEM=listobject25
COLORLIST=11
COLOR=0x00A8
TAILORING=400 600
SHOPLIST=SpinnerShopping
}

[f_mapmaker]
{
GET=basevendor
NAMELIST=2
TITLE=the mapmaker
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
DIRECTION=N
EQUIPITEM=0x0e8a
EQUIPITEM=listobject40
COLORLIST=11
EQUIPITEM=listobject41
COLORLIST=11
EQUIPITEM=listobject42
COLORLIST=11
EQUIPITEM=listobject43
EQUIPITEM=listobject44
COLORLIST=11
NPCWANDER
FX1=-1
FY1=-1
FZ1=-1
FX2=5
CARPENTRY=400 600
CARTOGRAPHY=400 600
LUMBERJACKING=400 600
SHOPLIST=ShipwrightShopping
}

[m_mapmaker]
{
GET=basevendor
NAMELIST=1
TITLE=the mapmaker
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=N
EQUIPITEM=0x0e8a
EQUIPITEM=listobject20
COLORLIST=11
EQUIPITEM=listobject21
COLORLIST=11
EQUIPITEM=listobject22
COLORLIST=11
EQUIPITEM=listobject23
EQUIPITEM=listobject24
COLORLIST=11
CARPENTRY=400 600
CARTOGRAPHY=400 600
LUMBERJACKING=400 600
SHOPLIST=ShipwrightShopping
}

[f_furtrader]
{
GET=basevendor
NAMELIST=2
TITLE=the fur trader
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
DIRECTION=N
EQUIPITEM=0x1544
EQUIPITEM=0x13cd
EQUIPITEM=0x0ec4
EQUIPITEM=0x13d2
EQUIPITEM=0x13d3
EQUIPITEM=0x13ce
EQUIPITEM=0x13c7
EQUIPITEM=listobject43
TAILORING=400 600
SHOPLIST=LeatherShopping
}

[m_furtrader]
{
GET=basevendor
NAMELIST=1
TITLE=the fur trader
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=N
EQUIPITEM=0x13cd
EQUIPITEM=0x0ec4
EQUIPITEM=0x13d2
EQUIPITEM=0x13d3
EQUIPITEM=0x13ce
EQUIPITEM=0x13c7
EQUIPITEM=listobject23
TAILORING=400 600
SHOPLIST=LeatherShopping
}

[f_tanner]
{
GET=basevendor
NAMELIST=2
TITLE=the tanner
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
DIRECTION=N
EQUIPITEM=0x1544
EQUIPITEM=0x13cd
EQUIPITEM=0x0ec4
EQUIPITEM=0x13d2
EQUIPITEM=0x13d3
EQUIPITEM=0x13ce
EQUIPITEM=0x13c7
EQUIPITEM=listobject43
TAILORING=400 600
SHOPLIST=LeatherShopping
}

[m_tanner]
{
GET=basevendor
NAMELIST=1
TITLE=the tanner
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=N
EQUIPITEM=0x13cd
EQUIPITEM=0x0ec4
EQUIPITEM=0x13d2
EQUIPITEM=0x13d3
EQUIPITEM=0x13ce
EQUIPITEM=0x13c7
EQUIPITEM=listobject23
TAILORING=400 600
SHOPLIST=LeatherShopping
}

[f_waitress]
{
GET=basevendor
NAMELIST=2
TITLE=the waitress
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
DIRECTION=N
EQUIPITEM=listobject40
COLORLIST=11
EQUIPITEM=listobject41
COLORLIST=11
EQUIPITEM=listobject42
COLORLIST=11
EQUIPITEM=listobject43
EQUIPITEM=listobject45
COLORLIST=11
SHOPLIST=TavernKeepShopping
}

[m_waiter]
{
GET=basevendor
NAMELIST=1
TITLE=the waiter
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=N
EQUIPITEM=listobject20
COLORLIST=11
EQUIPITEM=listobject21
COLORLIST=11
EQUIPITEM=listobject22
COLORLIST=11
EQUIPITEM=listobject23
EQUIPITEM=listobject25
COLORLIST=11
SHOPLIST=TavernKeepShopping
}
townspeople
[f_ranger]
{
GET=basehuman
NAMELIST=2
TITLE=the ranger
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x1400
EQUIPITEM=listobject40
COLORLIST=11
EQUIPITEM=listobject41
COLORLIST=11
EQUIPITEM=listobject42
COLORLIST=11
EQUIPITEM=listobject43
EQUIPITEM=listobject45
COLORLIST=11
STR=50 75
DEX=60 75
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
RUNS
}

[m_ranger]
{
GET=basehuman
NAMELIST=1
TITLE=the ranger
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=E
NPCWANDER=3
FX1=-1
FY1=-1
FZ1=-1
FX2=10
EQUIPITEM=0x13b6
EQUIPITEM=listobject20
COLORLIST=11
EQUIPITEM=listobject31
COLORLIST=11
EQUIPITEM=listobject32
COLORLIST=11
EQUIPITEM=listobject33
COLORLIST=11
EQUIPITEM=listobject34
COLORLIST=11
EQUIPITEM=listobject36
COLORLIST=11
STR=50 75
DEX=65 70
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
TOPEACE=762 5
}

[f_warrior]
{
GET=basehuman
NAMELIST=2
TITLE=the warrior
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
NPCAI=5
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x13bb
EQUIPITEM=0x13ed
EQUIPITEM=0x13ef
EQUIPITEM=0x13e1
EQUIPITEM=0x1b7a
EQUIPITEM=0x13b8
EQUIPITEM=0x170b
STR=100 150
DEX=55 60
INT=50 70
SWORDSMANSHIP=800 1000
MACEFIGHTING=800 1000
PARRYING=800 1000
MAGICRESISTANCE=500 700
TACTICS=800 1000
WRESTLING=800 1000
RUNS
}

[m_warrior]
{
GET=basehuman
NAMELIST=1
TITLE=the warrior
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
NPCAI=5
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x13bb
EQUIPITEM=0x13ed
EQUIPITEM=0x13ef
EQUIPITEM=0x13e1
EQUIPITEM=0x1b7a
EQUIPITEM=0x13b8
EQUIPITEM=0x170b
STR=100 150
DEX=55 60
INT=50 70
SWORDSMANSHIP=800 1000
MACEFIGHTING=800 1000
PARRYING=800 1000
MAGICRESISTANCE=500 700
TACTICS=800 1000
WRESTLING=800 1000
DAMAGE=10 17
RUNS
}

[f_paladin]
{
GET=basehuman
NAMELIST=2
TITLE=the paladin
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
NPCAI=5
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x13bb
EQUIPITEM=0x13ed
EQUIPITEM=0x13ef
EQUIPITEM=0x13e1
EQUIPITEM=0x1b7a
EQUIPITEM=0x13b8
EQUIPITEM=0x170b
STR=100 150
DEX=55 60
INT=50 70
SWORDSMANSHIP=800 1000
MACEFIGHTING=800 1000
PARRYING=800 1000
MAGICRESISTANCE=500 700
TACTICS=800 1000
WRESTLING=800 1000
RUNS
}

[m_paladin]
{
GET=basehuman
NAMELIST=1
TITLE=the paladin
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
NPCAI=5
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x13bb
EQUIPITEM=0x13ed
EQUIPITEM=0x13ef
EQUIPITEM=0x13e1
EQUIPITEM=0x1b7a
EQUIPITEM=0x13b8
EQUIPITEM=0x170b
STR=100 150
DEX=55 60
INT=50 70
SWORDSMANSHIP=800 1000
MACEFIGHTING=800 1000
PARRYING=800 1000
MAGICRESISTANCE=500 700
TACTICS=800 1000
WRESTLING=800 1000
DAMAGE=10 17
RUNS
}

[f_gambler]
{
GET=basehuman
NAMELIST=2
TITLE=the gambler
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x1400
EQUIPITEM=listobject40
COLORLIST=11
EQUIPITEM=listobject41
COLORLIST=11
EQUIPITEM=listobject42
COLORLIST=11
EQUIPITEM=listobject43
EQUIPITEM=listobject45
COLORLIST=11
STR=50 75
DEX=60 75
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
RUNS
}

[m_gambler]
{
GET=basehuman
NAMELIST=1
TITLE=the gambler
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=E
NPCWANDER=3
FX1=-1
FY1=-1
FZ1=-1
FX2=10
EQUIPITEM=0x13b6
EQUIPITEM=listobject20
COLORLIST=11
EQUIPITEM=listobject31
COLORLIST=11
EQUIPITEM=listobject32
COLORLIST=11
EQUIPITEM=listobject33
COLORLIST=11
EQUIPITEM=listobject34
COLORLIST=11
EQUIPITEM=listobject36
COLORLIST=11
STR=50 75
DEX=65 70
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
TOPEACE=762 5
}

[f_judge]
{
GET=basehuman
NAMELIST=2
TITLE=the judge
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x1400
EQUIPITEM=listobject40
COLORLIST=11
EQUIPITEM=listobject41
COLORLIST=11
EQUIPITEM=listobject42
COLORLIST=11
EQUIPITEM=listobject43
EQUIPITEM=listobject45
COLORLIST=11
STR=50 75
DEX=60 75
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
RUNS
}

[m_judge]
{
GET=basehuman
NAMELIST=1
TITLE=the judge
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=E
NPCWANDER=3
FX1=-1
FY1=-1
FZ1=-1
FX2=10
EQUIPITEM=0x13b6
EQUIPITEM=listobject20
COLORLIST=11
EQUIPITEM=listobject31
COLORLIST=11
EQUIPITEM=listobject32
COLORLIST=11
EQUIPITEM=listobject33
COLORLIST=11
EQUIPITEM=listobject34
COLORLIST=11
EQUIPITEM=listobject36
COLORLIST=11
STR=50 75
DEX=65 70
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
TOPEACE=762 5
}

[f_mayor]
{
GET=basehuman
NAMELIST=2
TITLE=the mayor
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x1400
EQUIPITEM=listobject40
COLORLIST=11
EQUIPITEM=listobject41
COLORLIST=11
EQUIPITEM=listobject42
COLORLIST=11
EQUIPITEM=listobject43
EQUIPITEM=listobject45
COLORLIST=11
STR=50 75
DEX=60 75
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
RUNS
}

[m_mayor]
{
GET=basehuman
NAMELIST=1
TITLE=the mayor
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=E
NPCWANDER=3
FX1=-1
FY1=-1
FZ1=-1
FX2=10
EQUIPITEM=0x13b6
EQUIPITEM=listobject20
COLORLIST=11
EQUIPITEM=listobject31
COLORLIST=11
EQUIPITEM=listobject32
COLORLIST=11
EQUIPITEM=listobject33
COLORLIST=11
EQUIPITEM=listobject34
COLORLIST=11
EQUIPITEM=listobject36
COLORLIST=11
STR=50 75
DEX=65 70
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
TOPEACE=762 5
}

[f_miller]
{
GET=basehuman
NAMELIST=2
TITLE=the miller
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x1400
EQUIPITEM=listobject40
COLORLIST=11
EQUIPITEM=listobject41
COLORLIST=11
EQUIPITEM=listobject42
COLORLIST=11
EQUIPITEM=listobject43
EQUIPITEM=listobject45
COLORLIST=11
STR=50 75
DEX=60 75
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
RUNS
}

[m_miller]
{
GET=basehuman
NAMELIST=1
TITLE=the miller
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=E
NPCWANDER=3
FX1=-1
FY1=-1
FZ1=-1
FX2=10
EQUIPITEM=0x13b6
EQUIPITEM=listobject20
COLORLIST=11
EQUIPITEM=listobject31
COLORLIST=11
EQUIPITEM=listobject32
COLORLIST=11
EQUIPITEM=listobject33
COLORLIST=11
EQUIPITEM=listobject34
COLORLIST=11
EQUIPITEM=listobject36
COLORLIST=11
STR=50 75
DEX=65 70
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
TOPEACE=762 5
}

[f_monk]
{
GET=basehuman
NAMELIST=2
TITLE=the monk
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x1400
EQUIPITEM=listobject40
COLORLIST=11
EQUIPITEM=listobject41
COLORLIST=11
EQUIPITEM=listobject42
COLORLIST=11
EQUIPITEM=listobject43
EQUIPITEM=listobject45
COLORLIST=11
STR=50 75
DEX=60 75
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
RUNS
}

[m_monk]
{
GET=basehuman
NAMELIST=1
TITLE=the monk
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=E
NPCWANDER=3
FX1=-1
FY1=-1
FZ1=-1
FX2=10
EQUIPITEM=0x13b6
EQUIPITEM=listobject20
COLORLIST=11
EQUIPITEM=listobject31
COLORLIST=11
EQUIPITEM=listobject32
COLORLIST=11
EQUIPITEM=listobject33
COLORLIST=11
EQUIPITEM=listobject34
COLORLIST=11
EQUIPITEM=listobject36
COLORLIST=11
STR=50 75
DEX=65 70
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
TOPEACE=762 5
}

[f_rancher]
{
GET=basehuman
NAMELIST=2
TITLE=the rancher
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x1400
EQUIPITEM=listobject40
COLORLIST=11
EQUIPITEM=listobject41
COLORLIST=11
EQUIPITEM=listobject42
COLORLIST=11
EQUIPITEM=listobject43
EQUIPITEM=listobject45
COLORLIST=11
STR=50 75
DEX=60 75
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
RUNS
}

[m_rancher]
{
GET=basehuman
NAMELIST=1
TITLE=the rancher
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=E
NPCWANDER=3
FX1=-1
FY1=-1
FZ1=-1
FX2=10
EQUIPITEM=0x13b6
EQUIPITEM=listobject20
COLORLIST=11
EQUIPITEM=listobject31
COLORLIST=11
EQUIPITEM=listobject32
COLORLIST=11
EQUIPITEM=listobject33
COLORLIST=11
EQUIPITEM=listobject34
COLORLIST=11
EQUIPITEM=listobject36
COLORLIST=11
STR=50 75
DEX=65 70
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
TOPEACE=762 5
}

[f_prisoner]
{
GET=basehuman
NAMELIST=2
TITLE=the prisoner
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x1400
EQUIPITEM=listobject40
COLORLIST=11
EQUIPITEM=listobject41
COLORLIST=11
EQUIPITEM=listobject42
COLORLIST=11
EQUIPITEM=listobject43
EQUIPITEM=listobject45
COLORLIST=11
STR=50 75
DEX=60 75
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
RUNS
}

[m_prisoner]
{
GET=basehuman
NAMELIST=1
TITLE=the prisoner
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=E
NPCWANDER=3
FX1=-1
FY1=-1
FZ1=-1
FX2=10
EQUIPITEM=0x13b6
EQUIPITEM=listobject20
COLORLIST=11
EQUIPITEM=listobject31
COLORLIST=11
EQUIPITEM=listobject32
COLORLIST=11
EQUIPITEM=listobject33
COLORLIST=11
EQUIPITEM=listobject34
COLORLIST=11
EQUIPITEM=listobject36
COLORLIST=11
STR=50 75
DEX=65 70
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
TOPEACE=762 5
}

[f_sculptor]
{
GET=basehuman
NAMELIST=2
TITLE=the sculptor
ID=0x0191
EQUIPITEM=listobject15
HAIRCOLOR=15
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=10
FY2=10
EQUIPITEM=0x1400
EQUIPITEM=listobject40
COLORLIST=11
EQUIPITEM=listobject41
COLORLIST=11
EQUIPITEM=listobject42
COLORLIST=11
EQUIPITEM=listobject43
EQUIPITEM=listobject45
COLORLIST=11
STR=50 75
DEX=60 75
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
RUNS
}

[m_sculptor]
{
GET=basehuman
NAMELIST=1
TITLE=the sculptor
ID=0x0190
EQUIPITEM=listobject13
HAIRCOLOR=15
EQUIPITEM=listobject14
COLORMATCHHAIR
DIRECTION=E
NPCWANDER=3
FX1=-1
FY1=-1
FZ1=-1
FX2=10
EQUIPITEM=0x13b6
EQUIPITEM=listobject20
COLORLIST=11
EQUIPITEM=listobject31
COLORLIST=11
EQUIPITEM=listobject32
COLORLIST=11
EQUIPITEM=listobject33
COLORLIST=11
EQUIPITEM=listobject34
COLORLIST=11
EQUIPITEM=listobject36
COLORLIST=11
STR=50 75
DEX=65 70
INT=50 75
PARRYING=400 600
MAGICRESISTANCE=400 600
TACTICS=400 600
WRESTLING=400 600
TOPEACE=762 5
}