WalkTo RunTo
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dragon slayer
- UOX3 Guru
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- Joined: Thu Dec 21, 2006 7:37 am
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WalkTo RunTo
I have found that if something steps in there way or if there is a building in the path of there coords the will not walk around it they just simple stop. Is there a way toi make there patch finding as good as the ais path findoing so the go around things like this?