Getting speech from a player
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Galbuu
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Getting speech from a player
Is it possible to make an onUse script that listens for the next thing a character says and makes it a var? After this it would also need to do a couple functions.
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Maarc
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Not quite at the moment. While placeholder code is there for the capability, at the moment, items do not listen to speech by characters. To do what you want would require writing the subsection of code to do that.
However, it might have a reasonably large hit on performance, depending on how many items there are in the area.
However, it might have a reasonably large hit on performance, depending on how many items there are in the area.