Custom Follow Command---for the visually impaired.
Posted: Sun Jul 02, 2006 5:18 pm
I have a cousin who is visually impaired who likes roleplaying but has a hard time moving the character around because of the magnification program used is cumbersone. (from how I understand it, it adds a few extra clicks for everything you want to do...one click to move the magnifier, and the other to control UO)
Anyway, she would be able to enjoy UO if we could keep track of her character. Because movement is slow, she gets lost easilly.
If we could create a 'follow command that would allow PC characters to follow another PC, this would eliminate the problem because we can always keep track of her.
If I recall correctly, the original UO client had the ability for you to follow another PC or NPC. (If this already works, and/or has been programmed, please show me how, I haven't done it since 1997.)
If this feature dosen't work, it might be nice to program since it would resemble the orignial client and possibly help me out.
I'm looking at the function list now, trying to find one that works, but I have a feeling 'follow and it's routines are hardcoded.
Thanks everyone!
Anyway, she would be able to enjoy UO if we could keep track of her character. Because movement is slow, she gets lost easilly.
If we could create a 'follow command that would allow PC characters to follow another PC, this would eliminate the problem because we can always keep track of her.
If I recall correctly, the original UO client had the ability for you to follow another PC or NPC. (If this already works, and/or has been programmed, please show me how, I haven't done it since 1997.)
If this feature dosen't work, it might be nice to program since it would resemble the orignial client and possibly help me out.
I'm looking at the function list now, trying to find one that works, but I have a feeling 'follow and it's routines are hardcoded.
Thanks everyone!