As soon as school starts I'll be able to contribute a bit more.
In the mean time, I was wondering if there was a damage script already implimented or if someone could code one up quick?
I want the GM to have the ability to impliment a certain amount of damage (or healing) from one script:
example:
'hp -5 (damages the targeted object by 5 HP)
'hp 5 (heals the targeted object by 5 HP)
This simple code would greatly enhance my GMing experiences. Sorry again, I know I can code this on my own and it's trivial to everyone on here, but don't have much time for coding at the moment. I'm just wondering if someone can whip it out or if it has already be done before I tackle it.
Thanks again everyone!