I hate to beat a dead horse to death, but I'm running into another problem with attribute bonuses.
As you know, via DFN you can create "stradd" "dexadd" and "intadd" tags to create bonuses or penalties to attributes when the item is equipped.
I have requested that this ability be exported to JS for adjusting on the fly, but have been informed that setting up a script system is the better way to go.
I understand that, but now I have another problem:
I am working on a custom Arms Lore script and would like the attribute bonuses displayed to the screen if the PC using the skills rolls a "success". Since these attributes aren't (to my knowlege) accessible via JS, how would create this custom script?