Arch Protection, how does it work?
Posted: Wed Feb 27, 2008 2:26 pm
Can anyone tell me how Arch Protection works?
Does it simply increase the resist value of a specific layer for a specified period of time? Has Arch Protection and Protection been tested to see if it even works?
If it dosen't work, I'm thinking of exporting the script from JS and having it temporarily boost the DEF values of all armored layers. The only problem I see with that approach is that if a PC is not wearing any armor or clothing (such as not wearing a helmet), the DEF value in that layer will not recieve a bonus.
I am ok with that, but I was just wondering if there was a simpler way that Arch Protection and Protection currently use?
Does it simply increase the resist value of a specific layer for a specified period of time? Has Arch Protection and Protection been tested to see if it even works?
If it dosen't work, I'm thinking of exporting the script from JS and having it temporarily boost the DEF values of all armored layers. The only problem I see with that approach is that if a PC is not wearing any armor or clothing (such as not wearing a helmet), the DEF value in that layer will not recieve a bonus.
I am ok with that, but I was just wondering if there was a simpler way that Arch Protection and Protection currently use?