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gump display on npc dblclick

Posted: Mon Apr 06, 2009 2:14 pm
by dragon slayer
Here is what I'm trying to do

Code: Select all

function onCharDoubleClick( pUser, targChar )
{
    var ret=displaygump(srcSock, pUser);
}

function displaygump(srcSock, pUser) 
{ 
  // Make a noise as the gump opens 
  pUser.SoundEffect( 0x58, false ); 

  var myGump = new Gump; 

  // add a background 
  myGump.AddPage(1);  //Page 1 Felucca 
  myGump.AddBackground(20, 20, 260, 245, 0x23f0); 
  myGump.AddText( 40, 40, 0, "Test:" ); 
  //Cancel Button 
  myGump.AddButton( 47, 207, 0xfa5, 1, 0, 0 ); 
  myGump.AddText( 80, 210, 0, "CANCEL" ); 

  myGump.Send( srcSock ); 
}
I want to make it so when i double click a npc my gump pops up
This just a scrap gump from the moongate some code from two differant scripts

basicly once i get it so gump will pop up on double click of the npc i can start working ona much better gump

Posted: Tue Apr 07, 2009 4:42 pm
by Xuri
You might need a "return false;" (or "return true;" hehe) at the end of your onCharDoubleClick.