My ridiculous idea bag
Posted: Wed Nov 23, 2016 2:40 am
I have an idea I think will help low population shards. If one is playing mainly by themselves
or with just a handful of friends, it may be tedious to maintain a player vendor "mall" given the dearth of
real customers.
My proposal is a wholly fascist one, lol. A small number of server controlled player vendors
occupying a small number of small houses that auto refill their own packs. They store a list of items placed in
their packs by the admin who owns them as well as the prices set and OnAiSliver() update a delay variable
after the variable counts reaches it's trigger value it iterates through the list and checks for the item
placed in the pack by the admin if it is missing it spawns a new one and sets the same price. I intend it to only replace 1 item per cycle
so it takes all day to refill it's pack fully. this is to give real vendors a chance to compete on growing shards while on solo shards it could be turned down to
an hour or so to make the vendor a bit more useful. I realize regular vendors would work just fine for this but the player vendor style interface is much faster and
less obvious that it is not owned by a real player.
any thoughts I can't seem to find any files for the player vendors but I'm still looking.
I posted the first idea and thought rather than make further posts without code I'd tuck a couple more ideas in this one for myself as a to do list I am less likely to lose. I'll share the scripts here when I get to them. if anyone has any thoughts or suggestions on any of these I'd love to hear them.
(Idea 2) dismounter floor tiles.
contact script that stores your mount as an appropriate figurine in your pack if you enter a no mounts permitted zone.
a thought for those that think mounted players in the library is somehow silly. <.<
or with just a handful of friends, it may be tedious to maintain a player vendor "mall" given the dearth of
real customers.
My proposal is a wholly fascist one, lol. A small number of server controlled player vendors
occupying a small number of small houses that auto refill their own packs. They store a list of items placed in
their packs by the admin who owns them as well as the prices set and OnAiSliver() update a delay variable
after the variable counts reaches it's trigger value it iterates through the list and checks for the item
placed in the pack by the admin if it is missing it spawns a new one and sets the same price. I intend it to only replace 1 item per cycle
so it takes all day to refill it's pack fully. this is to give real vendors a chance to compete on growing shards while on solo shards it could be turned down to
an hour or so to make the vendor a bit more useful. I realize regular vendors would work just fine for this but the player vendor style interface is much faster and
less obvious that it is not owned by a real player.
any thoughts I can't seem to find any files for the player vendors but I'm still looking.
Code: Select all
//to be added
(Idea 2) dismounter floor tiles.
contact script that stores your mount as an appropriate figurine in your pack if you enter a no mounts permitted zone.
a thought for those that think mounted players in the library is somehow silly. <.<