I've noticed some errors with my item script.
If a master warrior with 98.9 tactics arms an accurate x-bow which increases to 108.9, occasionally, when fighting, the tactics drops 5 to 93.9 (it must be doing the math not counting the bonus from the weapon)
taking off the weapon, further lowers the tactics
Oddly enough, after awhile, the tactics returns to normal.
It gets even worse if said fighter equips the x-bow to 108.9, then wears a ring of commanding (+10 tactics), then it says, "tactics increases by zero")
But the penalty is still taken when the ring is removed.
I guess I could put "if" statements in each check to see if it will increase to 100, or perhaphs there is a way to remove the cap?