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UOX3 Freezes Clients + Spams Console /wSQL info After Save

Posted: Wed Jan 14, 2009 10:27 pm
by Jediman
UOX3 Verison: v.0.98-37.u

When running the above version of UOX3, starting with an empty world (no save files), and running on a custom map0.mul (same size, etc as original), the saves timer kicks in at the default 300 interval (although I've edited the ini a few times to take the interval down to 0 and it seems to reset the ini sometimes...), and immediately following the world save, all clients freeze, while the console gets spammed with (along with a very full warning log file):

[January 14 04:25:22 PM] INSERT INTO Account( AccountID, Username, Password, ContactDetails, IsBanned, IsSuspended, IsPublic, IsOnline, IsSeer, IsCounselor, IsGM, LastUpdated ) VALUES( 0, 'admin', 'admin', 'unknown', 0, 0, 0, 0, 0, 0, 1, getdate()
[January 14 04:25:22 PM] INSERT INTO Account( AccountID, Username, Password, ContactDetails, IsBanned, IsSuspended, IsPublic, IsOnline, IsSeer, IsCounselor, IsGM, LastUpdated ) VALUES( 1, 'guest1', 'guest1', 'unknown', 0, 0, 0, 0, 0, 0, 0, getdate()
[January 14 04:25:22 PM] ODBC: SQLState : HÎÂ8C
[January 14 04:25:22 PM] ODBC: NativeError: 7
[January 14 04:25:22 PM] ODBC: Msg :
[January 14 04:25:22 PM] ODBC: SQLState : HÎÂ8C
[January 14 04:25:22 PM] ODBC: NativeError: 7

and basically the ODBC error just repeats forever until the console is killed.