js event onDeathBlow bugged
Posted: Sat Sep 18, 2021 2:37 am
function onDeathBlow( pDead, pKiller )
{
pKiller.TextMessage("I killed it");
return true;
}
{
pKiller.TextMessage("I killed it");
return true;
}
added only that code but the npc killing another npc does not seem to be firing it.