Vulnerability to packet 0x34?
Posted: Tue Jun 24, 2008 9:52 am
Are we vulnerable to "sniffing" like described here in the POL forums?
About packet 0x34:This stops players from using programs like injection to check to see if staff are online. Also logs when a player uses it to check staff or someone that's hidden/really far away.
0x34 GetStatus Packethook.
Unrar and Compile.
Packet Name: Get Player Status
Packet Build: BYTE cmd
BYTE[4] pattern (0xedededed)
BYTE[1] getType
� 0x04 - Basic Stats (Packet 0x11 Return)
� 0x05 = Skills (Packet 0x3A Return)
BYTE[4] playerID