Shared Memory

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punt
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Shared Memory

Post by punt »

ok, as I slog through the rewrite with NSPR and UOX3, at times I come across things that perhaps other comments may be nice. Might even be useful for the main base.


Ok, I was considering taking the current users (account, character, and state) in a shared memory file. this would decouple farther the login thread/process (allow for it to be process perhaps), as well as allow other processes to be written (like for web server information), versus writing the html stuff.

Was considering shared memory segemnts for :

current players
General server parameters


Perhas more as time goes by.

Comments always welcomed.
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