Compile error vs2010
Posted: Tue Dec 20, 2011 4:33 pm
Code: Select all
1>------ Build started: Project: UOX3_Official, Configuration: Debug Win32 ------
1>Build started 20.12.2011 17:25:18.
1>InitializeBuildStatus:
1> Touching ".\Debug\UOX3_Official.unsuccessfulbuild".
1>ClCompile:
1> CGump.cpp
1> CJSEngine.cpp
1> CJSMapping.cpp
1> CPacketReceive.cpp
1> c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\cpacketreceive.cpp(623) : NOTE : "Flush location"
1>
1> c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\cpacketreceive.cpp(750) : NOTE : "Flush location"
1>
1> CPacketSend.cpp
1> c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\cpacketsend.cpp(248) : NOTE : "Function Warning: CPacketSpeech::Language(), does nothing"
1>
1> c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\cpacketsend.cpp(391) : NOTE : "we need to update this here to determine what goes on with elves too!"
1>
1> c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\cpacketsend.cpp(1628) : NOTE : "We need to check what the values are, OSI wise, for this value. Are elfs 2/3?"
1>
1> CResponse.cpp
1> Dictionary.cpp
1> JSEncapsulate.cpp
1> ObjectFactory.cpp
1> PartySystem.cpp
1> SEFunctions.cpp
1> UOXJSMethods.cpp
1> UOXJSPropertyFuncs.cpp
1> ai.cpp
1> archive.cpp
1> boats.cpp
1> books.cpp
1> cAccountClass.cpp
1> cBaseobject.cpp
1> cChar.cpp
1>c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\cchar.cpp(236): error C2668: 'std::bitset<_Bits>::bitset' : ambiguous call to overloaded function
1> with
1> [
1> _Bits=32
1> ]
1> c:\program files\microsoft visual studio 10.0\vc\include\bitset(174): could be 'std::bitset<_Bits>::bitset(const char *)'
1> with
1> [
1> _Bits=32
1> ]
1> c:\program files\microsoft visual studio 10.0\vc\include\bitset(136): or 'std::bitset<_Bits>::bitset(_ULonglong)'
1> with
1> [
1> _Bits=32
1> ]
1> c:\program files\microsoft visual studio 10.0\vc\include\bitset(127): or 'std::bitset<_Bits>::bitset(int)'
1> with
1> [
1> _Bits=32
1> ]
1> while trying to match the argument list '(const UOX::UI32)'
1> Generating Code...
1> Compiling...
1> cConsole.cpp
1>c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\cconsole.cpp(116): warning C4018: '>' : signed/unsigned mismatch
1>c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\cconsole.cpp(123): warning C4018: '>' : signed/unsigned mismatch
1> cDice.cpp
1> cGuild.cpp
1> c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\cguild.cpp(1339) : NOTE : "Move guildstone functionality goes here"
1>
1> cHTMLSystem.cpp
1> cItem.cpp
1> cMultiObj.cpp
1> cPlayerAction.cpp
1> c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\cplayeraction.cpp(2481) : TODO : "We need to update this to use getTileName almost exclusively, for plurality"
1>
1> cRaces.cpp
1> cScript.cpp
1> cServerData.cpp
1>c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\cserverdata.cpp(1485): error C2679: binary '=' : no operator found which takes a right-hand operand of type 'size_t' (or there is no acceptable conversion)
1> c:\program files\microsoft visual studio 10.0\vc\include\bitset(511): could be 'std::bitset<_Bits> &std::bitset<_Bits>::operator =(const std::bitset<_Bits> &)'
1> with
1> [
1> _Bits=9
1> ]
1> while trying to match the argument list '(std::bitset<_Bits>, size_t)'
1> with
1> [
1> _Bits=9
1> ]
1> cServerDefinitions.cpp
1> cSocket.cpp
1> cSpawnRegion.cpp
1> cThreadQueue.cpp
1> cVersionClass.cpp
1> cWeather.cpp
1> calcfuncs.cpp
1> cmdtable.cpp
1> combat.cpp
1> commands.cpp
1> Generating Code...
1> Compiling...
1> dist.cpp
1> effect.cpp
1> fileio.cpp
1> findfuncs.cpp
1> gumps.cpp
1> house.cpp
1> items.cpp
1> jail.cpp
1> lineofsight.cpp
1> magic.cpp
1> mapstuff.cpp
1>c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\mapstuff.cpp(1180): error C2679: binary '=' : no operator found which takes a right-hand operand of type 'UOX::UI32' (or there is no acceptable conversion)
1> c:\program files\microsoft visual studio 10.0\vc\include\bitset(511): could be 'std::bitset<_Bits> &std::bitset<_Bits>::operator =(const std::bitset<_Bits> &)'
1> with
1> [
1> _Bits=32
1> ]
1> while trying to match the argument list '(std::bitset<_Bits>, UOX::UI32)'
1> with
1> [
1> _Bits=32
1> ]
1>c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\mapstuff.cpp(1203): error C2679: binary '=' : no operator found which takes a right-hand operand of type 'UOX::UI32' (or there is no acceptable conversion)
1> c:\program files\microsoft visual studio 10.0\vc\include\bitset(511): could be 'std::bitset<_Bits> &std::bitset<_Bits>::operator =(const std::bitset<_Bits> &)'
1> with
1> [
1> _Bits=32
1> ]
1> while trying to match the argument list '(std::bitset<_Bits>, UOX::UI32)'
1> with
1> [
1> _Bits=32
1> ]
1> movement.cpp
1> msgboard.cpp
1> network.cpp
1> c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\network.cpp(583) : NOTE : "Flush location"
1>
1> c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\network.cpp(748) : NOTE : "Flush location"
1>
1> npcs.cpp
1> pcmanage.cpp
1> c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\pcmanage.cpp(836) : NOTE : "HTML Status for Players"
1>
1> quantityfuncs.cpp
1> queue.cpp
1> regions.cpp
1> c:\documents and settings\administrator\belgelerim\deniz\programming\uox3\projects\uox3\source\regions.cpp(102) : TODO : "PlayerHTML Dumping needs to be reimplemented"
1>
1> scriptc.cpp
1> Generating Code...
1> Compiling...
1> skills.cpp
1> sound.cpp
1> speech.cpp
1> ssection.cpp
1> targeting.cpp
1> threadsafeobject.cpp
1> townregion.cpp
1> trade.cpp
1> uox3.cpp
1> ustring.cpp
1> vendor.cpp
1> weight.cpp
1> wholist.cpp
1> worldmain.cpp
1> Generating Code...
1>
1>Build FAILED.
1>
1>Time Elapsed 00:06:08.57
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========