[FIXED] spawners.dfn picking from non existant entries

Here we stuff all the bugs we've managed to squash/squish/squelch.
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Puck
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spawners.dfn picking from non existant entries

Post by Puck »

98-4.0g

I noticed some of the spawns from handplaced runethingy spawners (those the type 62?) don't work. So I took a look at the according entries in spawners.dfn, and noticed it just was some typos.

Like poison elemental spawner was trying to pick from "poisonel" instead of "poisonele". There were some others, but I can't recall them from the top of my head.

The air elemental spawner was missing the "get=base_spawner" entry, which caused it to be created with interval settings of 0. I added that one as well.

And the alchemist spawn just had a wrong name. Was missing his "l".

At any rate, here's the updated spawners.dfn:
http://www.mediafire.com/?21n4mymmtyi

I doublechecked it and handplaced every single one of the spawners afterwards to see if they worked (which they did). Its still possible I missed something, but it's not very likely :wink:

edit: imho alldaemon spawners and diablo spawners a tad redundant ;) IIRC one just has 33% to 66% ratio on those big winged thingies, the other one 50/50. if I read that right. But anyway, this was just about making the spawners.dfn work correctly.
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Xuri
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Post by Xuri »

Excellent :) I'll put it on the CVS in my next commit.
-= Ho Eyo He Hum =-
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Post by Puck »

Xuri wrote:Excellent :)
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I noticed you say that a lot... just sayin'
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Xuri
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Post by Xuri »

It's up on the CVS.
-= Ho Eyo He Hum =-
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