[INVALID] races are broken

Here we stuff all the bugs we've managed to squash/squish/squelch.
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dragon slayer
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races are broken

Post by dragon slayer »

I have made a complete blank races.dfn and only added 0-3 races for my human gargoyle and elf. well then i try to add some more races for npcs and server just stops and crashes doing loadng races.dfn

if i use uox3 default one and add my new races elf/ gargoyle it wont read them. so i think uox3 race system isnt working 100% like it should. i just hope some one will look into this and have it fixed hehe
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Xuri
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Post by Xuri »

Post your race-script please :)
-= Ho Eyo He Hum =-
dragon slayer
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Post by dragon slayer »

//*****************************************************************
//*                         UOX3 DFNs v0.98                       *
//*                   http://www.uox3dev.net                      *
//*                                                               *
//* Last Update : 1/4/2003                                        *
//* Script : races.dfn                                            *
//*****************************************************************
//*                        How to use this script                 *
//*                                                               *
//* Available settings                        *
//*                               *
//*     ARMORREST= # - Sets the armor class restriction of the race*
//* BEARDMIN=#                        *
//*     BEARDMAX=#                        *
//* COLDAFFECT - Race is affected by cold             *
//* COLDLEVEL=# - Cold level from which damage occurs     *
//* COLDDAMAGE=# - Max amount of damage taken by cold     *
//* COLDSECS=# - How often cold damages in seconds        *
//* DEXCAP=# - DEXTERITY cap of race              *
//* GENDER=MALE/FEMALE - Gender restricion        *
//* HAIRMIN=#                         *
//* HAIRMAX=#                         *
//* HEATAFFECT - Race is affected by heat             *
//* HEATLEVEL=# - Heat level from which damage occurs     *
//* HEATDAMAGE=# - Max amount of damage taken by heat     *
//* HEATSECS=# - How often heat damages in seconds        *
//* HPMOD=# - Max health modificator              *
//* HUNGER=#,# - The first number is the time between hunger  *
//*          checks, the second one the damage when starving
//* INTCAP=# - INTELLECT cap of race              *
//* LIGHTAFFECT - Race is affected by light           *
//* LIGHTDAMAGE=# - Max amount of damage taken by light   *
//* LIGHTLEVEL=# - Light level from which damage occurs   *
//* LIGHTSECS=# - How often light damages in seconds      *
//* LIGHTNINGAFFECT - Race is affected by lightning       *
//* LIGHTNINGDAMAGE=# - Max amount of damage taken by lightning
//* LIGHTNINGCHANCE=# - Chance to get hit by a lighning during a storm
//* LANGUAGEMIN=#                         *
//* MAGICRESISTANCE=#                     *
//* MANAMOD=# - Max mana modificator              *
//* NAME=abc - Name of the race               *
//* NOBEARD                           *
//* NIGHTVIS=# - Default night vision level           *
//* PLAYERRACE=# - Is it a player race            *
//* POISONRESISTANCE=#                    *
//* PARENTRACE=#                          *
//* REQUIREBEARD                          *
//* RAINAFFECT - Race is affected by rain             *
//* RAINDAMAGE=# - Max amount of damage taken by rain     *
//* RAINSECS=# - How often rain damages in seconds        *
//* RACERELATION=#                        *
//* RACIALENEMY=#                         *
//* RACIALAID=#                       *
//* STRCAP=# - STRENGTH cap of race               *
//* SKINMIN=#                         *
//* SKINMAX=#                         *
//* SNOWAFFECT - Race is affected by snow             *
//* SNOWDAMAGE=# - Max amount of damage taken by snow     *
//* SNOWSECS=# - How often snow damages in seconds        *
//* STORMAFFECT - Race is affected by storm           *
//* STORMDAMAGE=# - Max amount of damage taken by storm   *
//* STORMSECS=# - How often storm damages in seconds      *
//* STAMMOD=# - Max stamina modificator           *
//* VISRANGE=# - Default visibility range             *
//*                               *
//*                                                               *
//*****************************************************************

[RACE 0]
{
NAME=Human
PLAYERRACE=1
ARMORREST=1
STRCAP=100
DEXCAP=100
INTCAP=100
RACIALENEMY=2
RACIALENEMY=3
RACIALAID=1
RACERELATION=Blood Elf, -100
RACERELATION=Gargoyle, -100
}

[RACE 1]
{
NAME=Night Elf
PLAYERRACE=1
STRCAP=100
DEXCAP=100
INTCAP=100
ARMORREST=0x2
RACIALENEMY=2
RACIALENEMY=3
RACIALAID=0
NIGHTVIS=0
RACERELATION=Blood Elf, -100
RACERELATION=Gargoyle, -100
}

[RACE 2]
{
NAME=Blood Elf
PLAYERRACE=1
STRCAP=100
DEXCAP=100
INTCAP=100
ARMORREST=0x2
RACIALENEMY=0
RACIALENEMY=1
RACIALAID=3
NIGHTVIS=0
RACERELATION=Night Elf, -100
RACERELATION=Human, -100
}

[RACE 3]
{
NAME=Gargoyle
PLAYERRACE=1
STRCAP=100
DEXCAP=100
INTCAP=100
ARMORREST=4
RACIALENEMY=0
RACIALENEMY=1
RACIALAID=2
RACERELATION=Night Elf, -100
RACERELATION=Human, -100
}
dragon slayer
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Post by dragon slayer »

i think i soled this problem lol.

i was thinking the race.dfn got corrupt and i was right it did.

so i opened it in wordpad added my new race saved it and closed it and it work out fine server loaded fine.
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