Apparently there's almost no way to edit the SPAWNOBJ tag/property of items using ingame commands. Though, I did say "almost"... SPAWNOBJ tag appears in the TWEAK menu when 'TWEAKing a spawner-item which has had it's SPAWNOBJ tag added from the DFNs.
I.e. add a spawner-item from the Add-menu, and the tag will show up in the TWEAK menu.
Try to create a new spawner from a random normal item ingame, and no SPAWNOBJ tag appears.
The same goes for SPAWNOBJLIST.
[FIXED] No way to edit SPAWNOBJ tag on items?
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Maarc
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There is.
TargetMap["SETSPAWNOBJ"] = TargetMapEntry( GM_CMDLEVEL, CMD_TARGETTXT, TARGET_SPAWNOBJ, 1733);
TargetMap["SETSPAWNOBJLIST"]= TargetMapEntry( GM_CMDLEVEL, CMD_TARGETTXT, TARGET_SPAWNOBJLIST, 1734);
Use 'setspawnobj or 'setspawnobjlist to change it. 'setspawnobjlist makes it spawn from an NPC/ITEM list rather than an individual.
Remember everybody.... 'validcmd is your friend!
TargetMap["SETSPAWNOBJ"] = TargetMapEntry( GM_CMDLEVEL, CMD_TARGETTXT, TARGET_SPAWNOBJ, 1733);
TargetMap["SETSPAWNOBJLIST"]= TargetMapEntry( GM_CMDLEVEL, CMD_TARGETTXT, TARGET_SPAWNOBJLIST, 1734);
Use 'setspawnobj or 'setspawnobjlist to change it. 'setspawnobjlist makes it spawn from an NPC/ITEM list rather than an individual.
Remember everybody.... 'validcmd is your friend!