[FIXED] Turnip entry in Foods2.dfn with wrong hex value.

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stranf
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Turnip entry in Foods2.dfn with wrong hex value.

Post by stranf »

The hex value for the turnip is linked to the "grown" turnip static and not the harvested/stackable veggie. (The current hex is used for placing on fields and not as an edible food).

As I understand, the entry should be this:

Code: Select all

[0x0d39]
{
get=base_food
name=turnip
id=0x0d39
value=6 3
pileable=1
}
with a hex value of 0x0d39.
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Xuri
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Post by Xuri »

What exactly is linked to the "grown" turnip artwork?
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stranf
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Post by stranf »

No, the current turnip artwork is the turnip that is shown in the field. It looks like a green bush.

When you "set amount: 2" It shows just 1 grown bush. This art is NOT stackable, as it was not intended to be in the backpack.

The Hex value I've provided shows a dug-up turnip with a stem. When the artwork is 'set amount 2, it shows two of them. This art is stackable and is supposed to be used in the backpack.
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Xuri
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Post by Xuri »

Fixed on CVS.
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