Page 1 of 1
level1target.js failed
Posted: Mon Dec 26, 2011 10:27 pm
by dragon slayer
This is the Error i got when i had a exodus fighten me
[December 26 03:21:07 PM] JS script failure: Script Number (601) Message (TypeError: mSock has no properties)
[December 26 03:21:07 PM] Filename: ./js/magic/level1targ.js
| Line Number: 82
[December 26 03:21:07 PM] Erroneous Line: (null)
| Token Ptr: (null)
we was in town
Re: level1target.js failed
Posted: Mon Dec 26, 2011 11:18 pm
by dragon slayer
i fixe dthis error
instead of mSock should be mChar
like this
var spellType = mChar.currentSpellType;
Re: level1target.js failed
Posted: Tue Dec 27, 2011 12:51 am
by dragon slayer
here is some new errors in this file i have after i chnaged msock to mchar
[December 26 05:45:42 PM] JS script failure: Script Number (601) Message (ReferenceError: basedamage is not defined)
[December 26 05:45:42 PM] Filename: ./js/magic/level1targ.js
| Line Number: 569
[December 26 05:45:42 PM] Erroneous Line: (null)
| Token Ptr: (null)
[December 26 05:45:48 PM] JS script failure: Script Number (601) Message (ReferenceError: basedamage is not defined)
[December 26 05:45:48 PM] Filename: ./js/magic/level1targ.js
| Line Number: 569
[December 26 05:45:48 PM] Erroneous Line: (null)
| Token Ptr: (null)
[December 26 05:45:57 PM] JS script failure: Script Number (601) Message (ReferenceError: basedamage is not defined)
[December 26 05:45:57 PM] Filename: ./js/magic/level1targ.js
| Line Number: 569
[December 26 05:45:57 PM] Erroneous Line: (null)
| Token Ptr: (null)
Re: level1target.js failed
Posted: Tue Dec 27, 2011 6:41 am
by giwo
Try changing basedamage to baseDamage variable names are case sensitive.
Re: level1target.js failed
Posted: Tue Dec 27, 2011 8:06 am
by dragon slayer
hehe that just might help thanks
Re: level1target.js failed
Posted: Tue Dec 27, 2011 7:09 pm
by Xuri
Bad testing on my part -_-
Re: level1target.js failed
Posted: Mon Mar 19, 2012 3:19 pm
by Xuri
The fix for this is now available in UOX3 0.99, and on the CVS.