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teleport.script

Posted: Fri Mar 02, 2012 7:17 pm
by dragon slayer
does this script have some type of limit.

Why i ask because the new teleports i posted in fixes and submission forum only half work and then other half don't work.

Re: teleport.script

Posted: Fri Mar 02, 2012 7:37 pm
by Xuri
One limit I know of is that all locations need to be sorted by the first X coordinate.

Re: teleport.script

Posted: Fri Mar 02, 2012 7:53 pm
by dragon slayer
that fixed it xuri thank you :)