this error:
o------------------------------------------------------------------------------o
| Processing INI Settings [done]
| Initializing and creating class pointers...
| ERROR: SE mapping of 32 to failed, file does not exist!
| ERROR: SE mapping of 34735 to failed, file does not exist!
| WARNING: No JS command mappings found
o------------------------------------------------------------------------------o
these directories:
[directories]
{
DIRECTORY=c:/uox3/
DATADIRECTORY=c:/Program Files/Ultima Online/
DEFSDIRECTORY=c:/uox3/dfndata/
BOOKSDIRECTORY=c:/uox3/books/
ACTSDIRECTORY=c:/uox3/accounts/
SCRIPTSDIRECTORY=c:/uox3/js/
BACKUPDIRECTORY=c:/uox3/backups/
MSGBOARDDIRECTORY=c:/uox3/msgboards/
SHAREDDIRECTORY=c:/uox3/shared/
ACCESSDIRECTORY=c:/uox3/accounts/
HTMLDIRECTORY=c:/uox3/html/
LOGSDIRECTORY=c:/uox3/logs/
DICTIONARYDIRECTORY=c:/uox3/dictionaries/
}
I am unable to find the cause of these errors.
(on a sidenote, how do I make the tiles display their texture in WorldForge 64 ? it's all blank.)
[FIXED] errors in UOX3 server startup
- Xuri
- Site Admin
- Posts: 3704
- Joined: Mon Jun 02, 2003 9:11 am
- Location: Norway
- Has thanked: 48 times
- Been thanked: 8 times
- Contact:
The SE mapping-error is probably due to invalid id <-> file mappings in JSE_FILEASSOCIATIONS.SCP. Open the file with a text-editor and locate the lines which start with 32= and 34735= - then either remove those lines or fix them if obviously wrong.
As for WF 64, make sure you've entered the correct file paths to the files listed at the bottom of the map-editing screen. The paths should light up with a green background if correct, red if wrong. Might have to re-open the map-editing window for it to take effect after you've corrected the filepaths though.
As for WF 64, make sure you've entered the correct file paths to the files listed at the bottom of the map-editing screen. The paths should light up with a green background if correct, red if wrong. Might have to re-open the map-editing window for it to take effect after you've corrected the filepaths though.
-= Ho Eyo He Hum =-
I can't find any mentioning of "32=" or "34735=" the file "jse_fileassociations.scp".
staidx0.mul c:\progra~1\ultima~1\staidx0.mul
statics0.mul c:\progra~1\ultima~1\statics0.mul
items.wsc c:\progra~1\ultima~1\statics0.mul //no typo, the field turns GREEN!
The items.wsc field is wrong I know, but I don't have a items.wcs file anywhere (I searched for it).
The program works, in that I am able to empty the map with starfield-tiles.
staidx0.mul c:\progra~1\ultima~1\staidx0.mul
statics0.mul c:\progra~1\ultima~1\statics0.mul
items.wsc c:\progra~1\ultima~1\statics0.mul //no typo, the field turns GREEN!
The items.wsc field is wrong I know, but I don't have a items.wcs file anywhere (I searched for it).
The program works, in that I am able to empty the map with starfield-tiles.
- Xuri
- Site Admin
- Posts: 3704
- Joined: Mon Jun 02, 2003 9:11 am
- Location: Norway
- Has thanked: 48 times
- Been thanked: 8 times
- Contact:
I didn't mean the file paths in the main worldforge window, but the filepaths displayed at the bottom of the map-editor itself. For map0.mul and texture-files etc. 
As for the error with mapping of 32 & 34735 - not sure what causes it if not jse_fileassociations.scp. Perhaps jse_objectassociations.scp? In any case, if the error doesn't stop you from starting UOX3, it's not a vital error and won't really affect anything.
As for the error with mapping of 32 & 34735 - not sure what causes it if not jse_fileassociations.scp. Perhaps jse_objectassociations.scp? In any case, if the error doesn't stop you from starting UOX3, it's not a vital error and won't really affect anything.
-= Ho Eyo He Hum =-