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Falling though ground
Posted: Sun Nov 17, 2013 3:22 pm
by dragon slayer
I started uox3 up with uops and i walked around for like 5 seconds then i went though the ground.
like the server updated my location as i walked and said maps are all wrong. but maybe you can help fix this.
Fraz said he wasn't to sure on uop code and all that setup yet so he told me i have to ask u to see if there was something missing.
Re: Falling though ground
Posted: Sun Nov 17, 2013 3:41 pm
by Xuri
What is uops?
Re: Falling though ground
Posted: Sun Nov 17, 2013 4:47 pm
by dragon slayer
remember you added support for UOP files in uo when I was a round a lot
Re: Falling though ground
Posted: Sun Nov 17, 2013 11:14 pm
by Xuri
Ah. Well. There's UOP and then there's UOP. The format has changed (or the wrapping around the format, anyway).
What client version were/are you using? Check
UO client versions/expansions and compatibility with UOX3-thread for info on what clients should work with UOX3.
Re: Falling though ground
Posted: Fri Nov 22, 2013 2:52 am
by dragon slayer
I was using latest uo client.
but am going to pull uox3 source code up on my laptop see if I can do some of my own work on it as i been studding programing maybe I can get a fix posted.
Re: Falling though ground
Posted: Fri Nov 22, 2013 3:23 am
by dragon slayer
well I found a work around for UOP
some one created and uop to mul converter for uofiddle so uox3 is working with latest client I will be working on a website to host such mul files

for that likes to run uox3 on them instead of those uop files
