Something which would be very useful would be a JS method similar to TextMessage(), which is displayed above the head of a character but is only displayed FOR that specific character (i.e. players only), possibly even with customizable hue on the text - and if not, a different one than the one normally used for speech/TextMessage.
Or possibly a modification of the TextMessage method, allowing for both the old version (for compability reasons) and a new one similar to this:
Code: Select all
pUser.TextMessage( "Random text" );
pUser.TextMessage( "Random text"[color=yellow], hue, broadcast[/color] );
...Where hue is the text-color, and the broadcast value can be either true or false depending on whether you want to broadcast the textmessage to everyone in the vincinity or just for the character.