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Players cast spells while moving

Posted: Tue Jan 17, 2012 4:42 am
by Blue Dragon
Players cast spells paralyzed. During the animation they are paralyzed.

GM's launch spells in motion. Need not be paralyzed to launch the spells.

Would create an option in the configuration settings for the administrator can change if players casting spells getting paralyzed or not getting paralyzed?

Example ...

CASTSPELLMOVING = 0 or 1

0 = stay as is currently, paralyzed while the character makes the animation.

1 = Cast spells without stay paralyzed.


I tried to be more clear ... If the traduror collaborated with a good translation is another story =/