So it begins...
Posted: Wed Dec 29, 2021 4:19 pm
As I simplify a few things, I wanted to give an example.
UOX3 dfn for sos locations (in regions.dfn) is one section, and repeats each location if the only different is a world number (as each location has a world).
UOX cfg for this looks like the following, given it can inherit
UOX3 dfn for sos locations (in regions.dfn) is one section, and repeats each location if the only different is a world number (as each location has a world).
UOX cfg for this looks like the following, given it can inherit
Code: Select all
[sos:fellucia]
{
realm = 0
map = 0
// Yew West
area = 55,100:290,1300
// Map West Boundary
area = 55,1540:305,3990
// Bay North of Skara Brae
area = 305,1730:680,2035
// Jhelom Sea
area = 1540,3595:2030,3990
// Trinsic Sea
area = 2205,2380:3320,3315
// Britain, Cove, Vesper Sea
area = 2265,1330:2745,1635
// Sea between Vesper and Nujelm
area = 2990,1100:3400,1770
// Strait North of Nujelm
area = 3540,100:3840:1020
// East Center between Magincia, Ocllo, Moonglow, Fire Island - Part 1
area = 3840,1550:4500,3050
// East Center between Magincia, Ocllo, Moonglow, Fire Island - Part 2
area = 4595,1550:5030,3050
// Sea east of Serpent's Hold
area = 3100,2940:4080,3660
// Sea south of Serpent's Hold, east of Valor island, west of Fire island
area = 2565,3660:4080,3990
}
[sos:trammel:fellucia]
{
map = 1
}