The current version only includes the "GM tool"-part of WB (and it's not all done!), so no floors/walls/roof-building yet... not sure yet how I'll go about setting up that part of the tool yet. Anyway, even what's in isn't a direct copy of the normal WB setup, it's just made in the same "spirit"
Setup instructions (also included in the main script):
More Screenshots:1) Copy worldbuilder.js into UOX3\JS\COMMANDS\CUSTOM\
2) Copy worldbuilder_travel.js into UOX3\JS\CUSTOM\
3) Open jse_fileassociations.scp in a text-editor
4) In the [COMMAND_SCRIPTS] section, add a line saying 1200=commands/custom/WorldBuilder.js
5) In the [SCRIPT_LIST] section, add a line saying 5300=custom/worldbuilder_travel.js
6) Restart UOX3 / Reload the JS engine / JS commands and then use the 'WB command ingame to start WorldBuilder
Note: If you set up a different ID for worldbuilder_travel.js than 5300, you must edit
the WBTravelScript value at the top of worldbuilder.js with the new value.
Main Menu
GM Menu
Travel Menu #1
Travel Menu #2
Travel Menu #3
Players
Items
NPCs