ml hairs

Want to contribute to the Ultima Offline eXperiment? Submit your JS/DFN/Code fixes and/or other UOX3 improvements here!
Post Reply
dragon slayer
UOX3 Guru
Posts: 776
Joined: Thu Dec 21, 2006 7:37 am
Has thanked: 4 times
Been thanked: 26 times

ml hairs

Post by dragon slayer »

ml_hairs.dfn
[long_feather]
{
get=base_item
name=long feather
id=0x2fc0
weight=1
layer=0x0b
movable=2
}

[short]
{
get=base_item
name=short
id=0x2fc1
weight=1
layer=0x0b
movable=2
}

[mullet]
{
get=base_item
name=mullet
id=0x2fc2
weight=1
layer=0x0b
movable=2
}

[knob]
{
get=base_item
name=knob
id=0x2fce
weight=1
layer=0x0b
movable=2
}

[braided]
{
get=base_item
name=braided
id=0x2fcf
weight=1
layer=0x0b
movable=2
}

[spiked]
{
get=base_item
name=spiked
id=0x2fd1
weight=1
layer=0x0b
movable=2
}

[mid_long]
{
get=base_item
name=mid long
id=0x2fbf
weight=1
layer=0x0b
movable=2
}

[long]
{
get=base_item
name=long
id=0x2fcd
weight=1
layer=0x0b
movable=2
}

//female elven hairs
[flower]
{
get=base_item
name=flower
id=0x2fcc
weight=1
layer=0x0b
movable=2
}

[buns]
{
get=base_item
name=buns
id=0x2fd0
weight=1
layer=0x0b
movable=2
}
ml hair itemlists
//male elven hair
[ITEMLIST 80]
{
long_feather
short
mullet
knob
braided
spiked
mid_long
long
}

//female elven hair
[ITEMLIST 81]
{
long_feather
short
mullet
knob
braided
spiked
mid_long
long
flower
buns
}

//male elven hairs
[listobject80]
{
itemlist=80
}

//female elven hairs
[listobject81]
{
itemlist=81
}
Post Reply