20/03/2012 - Xuri
Fixed weight showing up incorrectly in item-tooltips for stacks of items
Fixed a weight-related issue by clearing the CSocket variable pSpot (pickupspot) after dropping items
Fixed a weight-related issue by clearing the CSocket variable pSpot (pickupspot) after bouncing back items on non-valid item-pickup attempts
Added new function void PickupBounce() in cPlayerAction.cpp to avoid having to repeat some shared code all over CPIGetItem::Handle()
Added CSocket::SetCursorItem() and CSocket:GetCursorItem() to be used for storing temporary pointers to items held by players on the mouse-cursor
Fixed an issue where items picked up off the ground and held on the mouse-cursor while disconnecting/being disconnected would make said items vanish permanently
20/03/2012 - Xuri
Fixed MaxWeight-value in status-gump for clients v5+ - will now reflect the actual MaxWeight calculated based on UOX.INI setting WEIGHTPERSTR
20/03/2012 - Xuri
Fixed issue where UOX3 would always try to read from mapfiles as if they were v7.0.24+ UOP-wrapped mapfiles, even in earlier clients with non-UOP-wrapped mapfiles
21/03/2012 - Xuri (0.99.1)
Futureproofed map-loading/reading code to support both UOP-wrapped and regular maps on a map-per-map basis. May not never need to, but still.
Added new DFN-tag for creatures - "HUMAN". This now replaces the hard-coded list of "human" body IDs that is checked when playing animations, sounds, etc.
Added "HUMAN" DFN-tag to DFNDATA/CREATURES/creatures.dfn for all male/female player bodies, the GM body and all Savage human bodies
Added NEWBIE-tag to items in DFNDATA/ITEMS/GMMENU/gm_skins.dfn (dragon slayer)
Added MOUNTID=0x3EC6 to CREATURE 0x2cb (Boura) in DFNDATA/CREATURES/creatures.dfn (dragon slayer)
Added an equippable boura mount-item (for NPCs) to DFNDATA/ITEMS/MISC/equippable-mounts.dfn
Added some more missing regions to DFNDATA/REGIONS/regions.dfn (dragon slayer)
Added support for specifying the amount of items to add (only works for stackable items) to a container using the PACKITEM tag. Syntax: PACKITEM=itemid,amount
Added new item to DFNDATA/ITEMS/MAGIC/reagents.dfn: bagofreagents - a bag containing 30 of each basic reagent.
Added bagofreagents-item to Magic->Reagents portion of Add-menu in DFNDATA/ITEMS/ItemMenu.bulk.dfn
Replaced PACKITEM-lines specifically for reagents for magery in newbie.dfn with PACKITEM=bagofreagents
Updated JS/ITEM/axe.js to use CreateDFNItem instead of CreateBlankItem to create new logs
Submitted some updates to some DFN/JS-files that had somehow not been committed to the CVS properly