[APPROVED] Missing AOS npc

Want to contribute to the Ultima Offline eXperiment? Submit your JS/DFN/Code fixes and/or other UOX3 improvements here!
Post Reply
dragon slayer
UOX3 Guru
Posts: 776
Joined: Thu Dec 21, 2006 7:37 am
Has thanked: 4 times
Been thanked: 26 times

Missing AOS npc

Post by dragon slayer »

[gazerlarva]
{
NAME=a gazer larva
ID=0x030a
DIRECTION=N
BACKPACK
GOLD=25 50
STR=76 100
DEX=51 75
INT=56 80
HPMAX=76 100
KARMA=-900
FAME=900
MAGICRESISTANCE=700 700
TACTICS=700 700
WRESTLING=700 700
DAMAGE=17 18
DEF=25
TOPROV=566
TOPEACE=566 5
RACE=18
NPCWANDER=4
FX1=-1
FY1=-1
FZ1=-1
FX2=20
NPCAI=2
FLAG=NEUTRAL
}
User avatar
Xuri
Site Admin
Posts: 3704
Joined: Mon Jun 02, 2003 9:11 am
Location: Norway
Has thanked: 48 times
Been thanked: 8 times
Contact:

Post by Xuri »

Adding this missing NPC in my next update, dragon slayer. However, I'm tweaking the DAMAGE values, as they were much higher than for that of a normal gazer in UOX3 (who are supposed to be stronger). As such I'm changing them from 17 18 to 3 20 (compared to normal gazer: 5 22). This should make the difference between a gazer larva and a normal gazer in UOX3 approx. the same as it is in normal UO.
-= Ho Eyo He Hum =-
Post Reply