I recently started playing a regular playing character and went to the public moongates to get around. Upon entering one, it just seemed to cycle me through several places without bringing up a travel gump (the 5011 script trigger). So I place a new gate nearby and set it up with that trigger, all seems to be working as expected. So, I removed the existing moongate and replaced it with my new moongate and tried again. While it did bring up the gump this time (yay! progress!), it still teleported me randomly around like before. I also tried removing the moongate altogether... the tile that the moongate WAS on still reacted the same one, with me randomly zooming around to another gate location without a gump, even though no teleporter was there!
I have the all-in-one installed, as well as the community-made spawn and default worldfiles. Nothing else has been done yet.
Thanks in advance, keep up the great work~!
Beef Erikson