[FIXED] casting spells in level1targ.js, cansee bug

Found a bug in UOX3? Or experienced a server crash? Perhaps you've noticed a broken feature? Post the details here!
Post Reply
xantier
UOX3 Novice
Posts: 58
Joined: Tue Dec 20, 2011 6:51 am
Has thanked: 0
Been thanked: 0

casting spells in level1targ.js, cansee bug

Post by xantier »

when i try to cast some spell registered in level1targ.js to myself, i get error "there seems to be something in the way" and sometimes i get it when targeting something else. targetself thing happens when i do it on a flat ground, like britain cemetary. but i can't find how to reproduce target others bug. it seems to be a cansee bug.
User avatar
Xuri
Site Admin
Posts: 3704
Joined: Mon Jun 02, 2003 9:11 am
Location: Norway
Has thanked: 48 times
Been thanked: 8 times
Contact:

Post by Xuri »

Which version? In my previous CVS update (25th of October) I tried to iron out some LoS bugs I found, which might have fixed the issue you're seeing with spells. If you're already using that version, then there are obviously more issues to be sorted out with LoS :/
-= Ho Eyo He Hum =-
xantier
UOX3 Novice
Posts: 58
Joined: Tue Dec 20, 2011 6:51 am
Has thanked: 0
Been thanked: 0

Post by xantier »

Xuri wrote:Which version? In my previous CVS update (25th of October) I tried to iron out some LoS bugs I found, which might have fixed the issue you're seeing with spells. If you're already using that version, then there are obviously more issues to be sorted out with LoS :/
0.99.1 but i modified the source so much. but i haven't touched anything about cansee or any los related code.
Post Reply