
I set the muldata path to be the same as the client to make sure there wasnt something different in the maps but I still appears to run into the bridge sometimes instead of up.
Tried with UOX3 All-in-One with spawn.dfn & world files. (just in case my build was messed up)
(That doesn't mean I still didnt mess something up)
I uninstalled/deleted client, reinstalled to make sure I didnt screw up anything in that folder.
Also there appears to be a guard or 2 that spawns on the bridge that are in the bridge.
If I manually walk with keypad, I don't have any issue only when I pathfind.
Thanks!