UO Pre-Alpha 1996 Client Found

Forum where anything UOX3-related goes - including, but not limited to: newbie-support, ideas, general questions, comments, etc and-so-forth.
TheKnight
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Post by TheKnight »

Hail all...

i descompacted the game, and i will click on ''setup.exe'' show this message for me:

"It was not possible to locate the entry point of procedure SUNMAPLS_IP_EBP_12 in the library of dynamic bond KERNEL32.DLL"

Why?

thx
Ravatar
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Post by Ravatar »

punt wrote:Perhaps the lack of interest in the project is it would require most to have to use an illegally obtained client (even for the dev's). With the normal one, a legally obtained client can be obtained by patching up and stopping the patching process. This client however, one has to get through a distribution of copyrighted material, that the one distributing doesn't have the permission for.

At any rate, one may want to look at very early versions of UOX and other emu's for some insight into how the network/respons may be modified. Their packet structure/seguence is probably closer to that client then any current emu.
I'm not sure wether this would be necessarily illegal, as the ultima pre-alpha was a public distribution, available on their FTP. One could merely state that they got their distribution there.

They were originally available here:

ftp.ea.com/pub/demos/uo/uo.zip
ftp.owo.com/uo/uo.zip
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Post by Ravatar »

TheKnight wrote:Hail all...

i descompacted the game, and i will click on ''setup.exe'' show this message for me:

"It was not possible to locate the entry point of procedure SUNMAPLS_IP_EBP_12 in the library of dynamic bond KERNEL32.DLL"

Why?

thx
Most likely you are using Windows XP (which operates a different kernel than Windows 95).
Sydius
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Post by Sydius »

I had no problems on XP.
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